Rasagar/Logs/AssetImportWorker0-prev.log

652 lines
47 KiB
Plaintext

Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/DoctorX/Rasagar
-logFile
Logs/AssetImportWorker0.log
-srvPort
56856
-job-worker-count
31
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [11136] Target information:
Player connection [11136] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 1258349226 [EditorId] 1258349226 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [11136] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 1258349226 [EditorId] 1258349226 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [11136] * "[IP] 192.168.1.103 [Port] 0 [Flags] 2 [Guid] 1258349226 [EditorId] 1258349226 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [11136] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [11136] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 31
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Refreshing native plugins compatible for Editor in 8.52 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56552
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.010384 seconds.
- Loaded All Assemblies, in 1.412 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 936 ms
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.260 seconds
Domain Reload Profiling: 3666ms
BeginReloadAssembly (483ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (3ms)
RebuildCommonClasses (139ms)
RebuildNativeTypeToScriptingClass (33ms)
initialDomainReloadingComplete (158ms)
LoadAllAssembliesAndSetupDomain (592ms)
LoadAssemblies (477ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (581ms)
TypeCache.Refresh (575ms)
TypeCache.ScanAssembly (525ms)
BuildScriptInfoCaches (1ms)
ResolveRequiredComponents (3ms)
FinalizeReload (2261ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2170ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1298ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (19ms)
ProcessInitializeOnLoadAttributes (355ms)
ProcessInitializeOnLoadMethodAttributes (486ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.817 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.80 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.47 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.488 seconds
Domain Reload Profiling: 9288ms
BeginReloadAssembly (1182ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (18ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (105ms)
RebuildCommonClasses (118ms)
RebuildNativeTypeToScriptingClass (35ms)
initialDomainReloadingComplete (91ms)
LoadAllAssembliesAndSetupDomain (2372ms)
LoadAssemblies (1465ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1231ms)
TypeCache.Refresh (935ms)
TypeCache.ScanAssembly (846ms)
BuildScriptInfoCaches (243ms)
ResolveRequiredComponents (40ms)
FinalizeReload (5490ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (4579ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (58ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (259ms)
ProcessInitializeOnLoadAttributes (3534ms)
ProcessInitializeOnLoadMethodAttributes (701ms)
AfterProcessingInitializeOnLoad (16ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 4.56 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 601 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8992 unused Assets / (23.6 MB). Loaded Objects now: 9863.
Memory consumption went from 423.2 MB to 399.6 MB.
Total: 71.153400 ms (FindLiveObjects: 2.745000 ms CreateObjectMapping: 3.545500 ms MarkObjects: 42.683200 ms DeleteObjects: 22.176900 ms)
========================================================================
Received Import Request.
Time since last request: 1159377.453569 seconds.
path: Assets/Viking Village/Models/Props/prop_skull_01.fbx
artifactKey: Guid(1392dc8849c4ad448879f0e14954e36e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_skull_01.fbx using Guid(1392dc8849c4ad448879f0e14954e36e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '1be927712f557470e964a166763decb5') in 2.263332 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 350
========================================================================
Received Import Request.
Time since last request: 0.000150 seconds.
path: Assets/Viking Village/Models/Props/prop_plankpile_01.fbx
artifactKey: Guid(d65ca9cd416b24674b3814c08b317d8a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_plankpile_01.fbx using Guid(d65ca9cd416b24674b3814c08b317d8a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b7bb54d2f5fc5556bda25edb655a15e4') in 0.178486 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16
========================================================================
Received Import Request.
Time since last request: 0.000130 seconds.
path: Assets/Viking Village/Models/Props/prop_plankpile_03.fbx
artifactKey: Guid(18990a392ab4c4994bb219f0b80b9aa5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_plankpile_03.fbx using Guid(18990a392ab4c4994bb219f0b80b9aa5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '26b2571ffb101c42cc61eb6a30059dc2') in 0.1489841 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 23
========================================================================
Received Import Request.
Time since last request: 0.000100 seconds.
path: Assets/Viking Village/Models/Props/prop_pillar_03.fbx
artifactKey: Guid(4217f51a1559cce4186f56f2b124ec8e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_pillar_03.fbx using Guid(4217f51a1559cce4186f56f2b124ec8e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7566470613a0c78f1a54b3988d6a2064') in 0.0460362 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000120 seconds.
path: Assets/Viking Village/Models/Props/prop_boulder_01.fbx
artifactKey: Guid(9c01f56c88fd77740b2c892f10b07529) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_boulder_01.fbx using Guid(9c01f56c88fd77740b2c892f10b07529) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd509f0f09797e2bbcfde14dd0dc2866e') in 0.093446 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 0.000133 seconds.
path: Assets/Viking Village/Models/Props/prop_fence_01_tripple.fbx
artifactKey: Guid(ad9b118c957ec734fb74fb0f8565c57b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_fence_01_tripple.fbx using Guid(ad9b118c957ec734fb74fb0f8565c57b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'defe225e7ee9242d9139eabb29ca9550') in 0.0338744 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000220 seconds.
path: Assets/Viking Village/Models/Props/prop_wall_logs_04.FBX
artifactKey: Guid(8588c0d4136ee6f4481d6ff61ef3e385) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_wall_logs_04.FBX using Guid(8588c0d4136ee6f4481d6ff61ef3e385) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd81beef45e218866ad4146ccfe717fff') in 0.0366449 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
========================================================================
Received Import Request.
Time since last request: 0.000073 seconds.
path: Assets/Viking Village/Models/Props/prop_fish_01.fbx
artifactKey: Guid(621f2543f3dbbb743a715710df3ad0ba) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_fish_01.fbx using Guid(621f2543f3dbbb743a715710df3ad0ba) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '157049428af6bdf5eb5149ed4288d17d') in 0.0481444 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11
========================================================================
Received Import Request.
Time since last request: 0.000124 seconds.
path: Assets/Viking Village/Models/Props/prop_rune_01.fbx
artifactKey: Guid(18cc223d9a39ca143923b4283e113f53) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_rune_01.fbx using Guid(18cc223d9a39ca143923b4283e113f53) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '28afff9f916188eec1d52427aa6719e4') in 0.075846 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
========================================================================
Received Import Request.
Time since last request: 0.000109 seconds.
path: Assets/Viking Village/Models/Props/prop_shield_02.fbx
artifactKey: Guid(9feb1386b2df0418188cb6d3e81aac51) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_shield_02.fbx using Guid(9feb1386b2df0418188cb6d3e81aac51) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '3fd2a8dd1f177bc16b3f3bec02c4cf9b') in 0.1867463 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.000108 seconds.
path: Assets/Viking Village/Models/Props/prop_logpile_01.fbx
artifactKey: Guid(afca8082c16faf9428f303ba1cbf7beb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_logpile_01.fbx using Guid(afca8082c16faf9428f303ba1cbf7beb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '6e68d6d9e3a8d715a5f06a53790d89ad') in 0.0952207 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
========================================================================
Received Import Request.
Time since last request: 0.000115 seconds.
path: Assets/Viking Village/Models/Props/prop_boulder_02.fbx
artifactKey: Guid(49f529b8a91c946a5a0e07437fa8a0d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_boulder_02.fbx using Guid(49f529b8a91c946a5a0e07437fa8a0d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '8bd29d2b03b6dd1f5bd8d250db363beb') in 0.0518809 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 14
========================================================================
Received Import Request.
Time since last request: 0.000127 seconds.
path: Assets/Viking Village/Models/Props/prop_shield_03.fbx
artifactKey: Guid(1fe921c7042704309bc06c15edea3c83) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_shield_03.fbx using Guid(1fe921c7042704309bc06c15edea3c83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'eadc80a2a5e4634058045b62f39db400') in 0.1569305 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.000163 seconds.
path: Assets/Viking Village/Models/Props/prop_barrels_02.fbx
artifactKey: Guid(c068b975d6a104cc794e87dfaaa9650c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_barrels_02.fbx using Guid(c068b975d6a104cc794e87dfaaa9650c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '91a055f273523ec072b9f9e724568d9f') in 0.0748888 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19
========================================================================
Received Import Request.
Time since last request: 0.000127 seconds.
path: Assets/Viking Village/Models/Props/prop_menhir_01.fbx
artifactKey: Guid(babd8fd3acdecdb40ba7ffca5737dfee) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_menhir_01.fbx using Guid(babd8fd3acdecdb40ba7ffca5737dfee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'fd23883ccea7a9129ec2de76ab6da69e') in 0.0929943 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 21
========================================================================
Received Import Request.
Time since last request: 0.000090 seconds.
path: Assets/Viking Village/Models/Props/prop_bucket_01.fbx
artifactKey: Guid(a62fa03309f6c4941a98ec559bd71614) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_bucket_01.fbx using Guid(a62fa03309f6c4941a98ec559bd71614) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd8069fdc3ea0a45d8ab1d9d0d75b9ccd') in 0.1105206 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19
========================================================================
Received Import Request.
Time since last request: 39.869229 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_barrel_01.mat
artifactKey: Guid(0aba12d4a4678604f9ae0e0c67fe2cf5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_barrel_01.mat using Guid(0aba12d4a4678604f9ae0e0c67fe2cf5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b3fe1ef993fbbdf7f03683c13b851856') in 0.0962915 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 12
========================================================================
Received Import Request.
Time since last request: 0.000149 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_menhir_01.mat
artifactKey: Guid(3bf2bf008a9487943bd0022c15ea48d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_menhir_01.mat using Guid(3bf2bf008a9487943bd0022c15ea48d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7c22dbe3e95da51b54f9eec858b76221') in 0.0377642 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 0.000249 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_skull_01.mat
artifactKey: Guid(b3efaf014aae15c41948470e1314f101) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_skull_01.mat using Guid(b3efaf014aae15c41948470e1314f101) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '4bccdb4468811b9d2e713b3e3ced6d0d') in 0.0432979 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 0.000081 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_shield_01.mat
artifactKey: Guid(c20bc2f217b24c4499acb5cd552d0d8b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_shield_01.mat using Guid(c20bc2f217b24c4499acb5cd552d0d8b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '07150c49faf19d9221dede95b0f2d2c9') in 0.0597812 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 0.000141 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_shieldmenhirswordshovelhalberdfish_01.mat
artifactKey: Guid(8926383972dd647b9aaabefee7f5ad5c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_shieldmenhirswordshovelhalberdfish_01.mat using Guid(8926383972dd647b9aaabefee7f5ad5c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '4639b783d5f2afb603c54ce3cff915cf') in 0.3024775 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 5.580995 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_barracks_01.prefab
artifactKey: Guid(1d0aee27deb036444829b22bc0242535) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_barracks_01.prefab using Guid(1d0aee27deb036444829b22bc0242535) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '122331669989decd30f80e1ccb0e52d9') in 0.4441673 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 50
========================================================================
Received Import Request.
Time since last request: 0.000120 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_storage_01_low.prefab
artifactKey: Guid(37dc537f9c97a4e2da4ed1db66d93027) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_storage_01_low.prefab using Guid(37dc537f9c97a4e2da4ed1db66d93027) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '13a578cb5cba682aff6d94845c7ce869') in 0.4971157 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 64
========================================================================
Received Import Request.
Time since last request: 0.000096 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_wall_corner_01.prefab
artifactKey: Guid(54c5a00fc75fc854ca53900fe513f638) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_wall_corner_01.prefab using Guid(54c5a00fc75fc854ca53900fe513f638) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '199a1e9d657094fd41b7841105c7e6c3') in 0.1119288 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 28
========================================================================
Received Import Request.
Time since last request: 0.000122 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_02_low.prefab
artifactKey: Guid(2debdcfa240f34ff99146b771a64f1ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_02_low.prefab using Guid(2debdcfa240f34ff99146b771a64f1ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ad66f8c7324ffd16a3f29d713d3077ca') in 0.3587546 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40
========================================================================
Received Import Request.
Time since last request: 0.000116 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_barracks_single_01_low.prefab
artifactKey: Guid(3b0ae94f56513451998309682eda6ce9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_barracks_single_01_low.prefab using Guid(3b0ae94f56513451998309682eda6ce9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c45845cbfcdf59ba7d219d13136a38be') in 0.2889768 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 36
========================================================================
Received Import Request.
Time since last request: 0.000119 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_01.prefab
artifactKey: Guid(70b1cc9351b9b644f8490dc82ba9ec50) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_01.prefab using Guid(70b1cc9351b9b644f8490dc82ba9ec50) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '88f61297f9572a3c8d4fdbf8364562c2') in 0.414931 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 49
========================================================================
Received Import Request.
Time since last request: 0.000127 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_tower_01.prefab
artifactKey: Guid(43b1e32e7fce60a4bb13ea61ae8e33f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_tower_01.prefab using Guid(43b1e32e7fce60a4bb13ea61ae8e33f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7e7667ec0e09597f3ed7981f956b2a59') in 0.1951919 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 35
========================================================================
Received Import Request.
Time since last request: 0.000099 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_blacksmith_01.prefab
artifactKey: Guid(4888fbdd6a6d4a7449a47ce78e5e1d95) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_blacksmith_01.prefab using Guid(4888fbdd6a6d4a7449a47ce78e5e1d95) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5886060cfb8f845f1a225657aba649b8') in 0.4164755 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 102
========================================================================
Received Import Request.
Time since last request: 7.791450 seconds.
path: Assets/Viking Village/Rendering/PlanarReflectionsPostProcessData.asset
artifactKey: Guid(857bf26b4bcbff14894255f214eb8233) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Rendering/PlanarReflectionsPostProcessData.asset using Guid(857bf26b4bcbff14894255f214eb8233) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '1eaf360b604736b5cb73cf3e331968c6') in 0.0057099 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 3.980480 seconds.
path: Assets/Viking Village/Shaders/MyTerrainLayer.shadersubgraph
artifactKey: Guid(a88b4fd1a926e4295994c8a7f5557626) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Shaders/MyTerrainLayer.shadersubgraph using Guid(a88b4fd1a926e4295994c8a7f5557626) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e9c00fec1e8d78ad001f8ec60c0012bf') in 0.0100395 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 2046.309407 seconds.
path: Assets/Viking Village/Textures/wood_d.tif
artifactKey: Guid(a40faa3a9f847e349a5101d9964f41a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Textures/wood_d.tif using Guid(a40faa3a9f847e349a5101d9964f41a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'a6ff7c234d2f3e76285a21d85bf2bc36') in 0.0641492 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 713.997173 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab.prefab
artifactKey: Guid(d847662c87650af43970fd3f56863e4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab.prefab using Guid(d847662c87650af43970fd3f56863e4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '304078616d51537a9d5ade446c67b366') in 0.0840806 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000191 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab_baked_single.prefab
artifactKey: Guid(bcca8f90e89640c4bafee421b0c203df) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab_baked_single.prefab using Guid(bcca8f90e89640c4bafee421b0c203df) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '87470b3ef63c72541cbc4219d0da3520') in 0.0711702 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000088 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab_baked_single.asset
artifactKey: Guid(4b03e5671b6404045ae3047aa2e105f5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab_baked_single.asset using Guid(4b03e5671b6404045ae3047aa2e105f5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f045f1b927c7fca7a591684188455e67') in 0.0617849 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000110 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03_Prefab.prefab
artifactKey: Guid(215a971f0f2e59047bf9b5991ec49964) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03_Prefab.prefab using Guid(215a971f0f2e59047bf9b5991ec49964) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '1fd78ca20bbaad2bac3daa50b938e5e6') in 0.0524243 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000196 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03_Prefab_baked_single.prefab
artifactKey: Guid(fec6982d18a42a24fbb2e38833c82de5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03_Prefab_baked_single.prefab using Guid(fec6982d18a42a24fbb2e38833c82de5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '42cebe4bdd3eeea4bb15ded7a059a9b3') in 0.0614688 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000078 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03_Prefab_baked_single.asset
artifactKey: Guid(0ff3aa404774c1d468b30c63b76f7f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03_Prefab_baked_single.asset using Guid(0ff3aa404774c1d468b30c63b76f7f66) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '78511194263b5134ba52e7390e4f0a11') in 0.0524081 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0