Rasagar/Logs/AssetImportWorker2-prev.log

538 lines
38 KiB
Plaintext

Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker2
-projectPath
C:/Users/DoctorX/Rasagar
-logFile
Logs/AssetImportWorker2.log
-srvPort
56856
-job-worker-count
31
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [49052] Target information:
Player connection [49052] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3801387560 [EditorId] 3801387560 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [49052] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3801387560 [EditorId] 3801387560 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [49052] * "[IP] 192.168.1.103 [Port] 0 [Flags] 2 [Guid] 3801387560 [EditorId] 3801387560 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [49052] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [49052] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 31
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Refreshing native plugins compatible for Editor in 6.87 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56412
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.014254 seconds.
- Loaded All Assemblies, in 1.453 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 921 ms
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.444 seconds
Domain Reload Profiling: 3892ms
BeginReloadAssembly (460ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (123ms)
RebuildNativeTypeToScriptingClass (33ms)
initialDomainReloadingComplete (190ms)
LoadAllAssembliesAndSetupDomain (641ms)
LoadAssemblies (454ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (628ms)
TypeCache.Refresh (623ms)
TypeCache.ScanAssembly (573ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (2ms)
FinalizeReload (2446ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2318ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1348ms)
SetLoadedEditorAssemblies (9ms)
BeforeProcessingInitializeOnLoad (23ms)
ProcessInitializeOnLoadAttributes (389ms)
ProcessInitializeOnLoadMethodAttributes (548ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 3.823 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 6.30 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 5.51 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 5.355 seconds
Domain Reload Profiling: 9164ms
BeginReloadAssembly (1178ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (101ms)
RebuildCommonClasses (161ms)
RebuildNativeTypeToScriptingClass (52ms)
initialDomainReloadingComplete (92ms)
LoadAllAssembliesAndSetupDomain (2325ms)
LoadAssemblies (1379ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1243ms)
TypeCache.Refresh (939ms)
TypeCache.ScanAssembly (866ms)
BuildScriptInfoCaches (252ms)
ResolveRequiredComponents (42ms)
FinalizeReload (5357ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (4408ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (56ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (219ms)
ProcessInitializeOnLoadAttributes (3281ms)
ProcessInitializeOnLoadMethodAttributes (820ms)
AfterProcessingInitializeOnLoad (19ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 4.16 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 601 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8992 unused Assets / (34.6 MB). Loaded Objects now: 9863.
Memory consumption went from 421.1 MB to 386.6 MB.
Total: 103.411900 ms (FindLiveObjects: 3.404300 ms CreateObjectMapping: 3.579100 ms MarkObjects: 53.249900 ms DeleteObjects: 43.176400 ms)
========================================================================
Received Import Request.
Time since last request: 1159380.341200 seconds.
path: Assets/Viking Village/Models/Props/prop_plankpile_02.fbx
artifactKey: Guid(f2050ce2283674dea97216f291a2aaad) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_plankpile_02.fbx using Guid(f2050ce2283674dea97216f291a2aaad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c944ef0a1ac04fb5f37ee6c0958df393') in 2.3259021 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 343
========================================================================
Received Import Request.
Time since last request: 0.000138 seconds.
path: Assets/Viking Village/Models/Props/prop_buckets_01.fbx
artifactKey: Guid(0336d8e6670574bc69fb5e333affc6a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_buckets_01.fbx using Guid(0336d8e6670574bc69fb5e333affc6a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd41e642be21f3b9655052153b2e91561') in 0.1215511 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19
========================================================================
Received Import Request.
Time since last request: 0.000064 seconds.
path: Assets/Viking Village/Models/Props/prop_barrels_01.fbx
artifactKey: Guid(0ad98a3159ce54ceaa42d70e62733d61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_barrels_01.fbx using Guid(0ad98a3159ce54ceaa42d70e62733d61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c6dd5de963b0b8c0b7ae17ad59aab510') in 0.0646693 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19
========================================================================
Received Import Request.
Time since last request: 0.000066 seconds.
path: Assets/Viking Village/Models/Props/prop_halberd_01.fbx
artifactKey: Guid(f650197ad0f57f846a6e4ac90eb49dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/prop_halberd_01.fbx using Guid(f650197ad0f57f846a6e4ac90eb49dd4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '9aceead2031a5b2552d69a12f1a16197') in 0.0946361 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 16
========================================================================
Received Import Request.
Time since last request: 39.776937 seconds.
path: Assets/Viking Village/Models/Props/Materials
artifactKey: Guid(2b15134e3cffb4026896febb3f20b18c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials using Guid(2b15134e3cffb4026896febb3f20b18c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c586d5bf362b18ab24ab13d03b6bf163') in 0.0036146 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000098 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_fence_02.mat
artifactKey: Guid(54452d899fbb3dd4198aa5daab30a2c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_fence_02.mat using Guid(54452d899fbb3dd4198aa5daab30a2c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'fc713f8e0629e6c819f08354caff4a3a') in 0.1426078 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000267 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_plank_01.mat
artifactKey: Guid(ede9d35d37e165649ad928d519b4a91c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_plank_01.mat using Guid(ede9d35d37e165649ad928d519b4a91c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5b099e1bbdbcfda33d79e2ddc9f3281a') in 0.1043453 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 0.000112 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_skull_02.mat
artifactKey: Guid(6e9f5f91049d24b11b8d26be3ea55d51) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_skull_02.mat using Guid(6e9f5f91049d24b11b8d26be3ea55d51) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '428643ff3457faabfc1699df07b859d9') in 0.0512418 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 0.000094 seconds.
path: Assets/Viking Village/Models/Props/Materials/mat_boulderrunemenhirskull_01.mat
artifactKey: Guid(71cfaeacf29334aff9dc7517cf9fcb96) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Models/Props/Materials/mat_boulderrunemenhirskull_01.mat using Guid(71cfaeacf29334aff9dc7517cf9fcb96) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '103cf8c182e042e42c18424441439808') in 0.3293336 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 5.485313 seconds.
path: Assets/Viking Village/Prefabs/Buildings
artifactKey: Guid(502d954198fb44995b0bfdcf26ceae45) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings using Guid(502d954198fb44995b0bfdcf26ceae45) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c25f16332cacee50c7507108e867fbd9') in 0.0022508 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000055 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_blacksmith_01_low.prefab
artifactKey: Guid(220e5cfcabcb541ec8aef9ccf5d65f4e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_blacksmith_01_low.prefab using Guid(220e5cfcabcb541ec8aef9ccf5d65f4e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '368fcb6e51f83efdd8e22daae022ce28') in 0.5586612 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 77
========================================================================
Received Import Request.
Time since last request: 0.000175 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_crane_01.prefab
artifactKey: Guid(bfffe6f87b5561b4bbb7e7bedc02ded6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_crane_01.prefab using Guid(bfffe6f87b5561b4bbb7e7bedc02ded6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7555259b524a28e15b20c45e5984fdfa') in 0.766307 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 74
========================================================================
Received Import Request.
Time since last request: 0.000186 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01_low.prefab
artifactKey: Guid(1a9b869f36382405dbece3abfcc300e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01_low.prefab using Guid(1a9b869f36382405dbece3abfcc300e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ec77ad2cd2d6007e3d53086b774b16fc') in 0.1175101 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 29
========================================================================
Received Import Request.
Time since last request: 0.000218 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01.prefab
artifactKey: Guid(9c17d66b88dfce54d99d6710ec954c13) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_wall_panel_01.prefab using Guid(9c17d66b88dfce54d99d6710ec954c13) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ca536e46e3fae629f66dc476443a6f36') in 0.0995019 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000129 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_02.prefab
artifactKey: Guid(1134317543a4d0949af5a6b78ad8e9c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_bighouse_02.prefab using Guid(1134317543a4d0949af5a6b78ad8e9c7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ab810b31fe34e9a6cec4a423ed5104f7') in 0.4972464 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 40
========================================================================
Received Import Request.
Time since last request: 0.000212 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01.prefab
artifactKey: Guid(0b6b9334267df6640933e6446a286d80) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01.prefab using Guid(0b6b9334267df6640933e6446a286d80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd5e6863bbddc0bb71de01d93eaf34d90') in 0.4909692 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 107
========================================================================
Received Import Request.
Time since last request: 0.000163 seconds.
path: Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01_low.prefab
artifactKey: Guid(a61c7e96268d14880bb2287b95422794) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Prefabs/Buildings/pf_build_big_storage_01_low.prefab using Guid(a61c7e96268d14880bb2287b95422794) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e99e1ebb30b28c8d4fe76c9a17b07f27') in 0.4252175 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 83
========================================================================
Received Import Request.
Time since last request: 7.489474 seconds.
path: Assets/Viking Village/Rendering
artifactKey: Guid(0f84e64aaa8204ef49b8fb23e124a845) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Rendering using Guid(0f84e64aaa8204ef49b8fb23e124a845) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '1af091bda490bf3df90512865e316c65') in 0.0054804 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.103808 seconds.
path: Assets/Viking Village/Scenes
artifactKey: Guid(3c40643b727c84c9cb37d46aa5fab696) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Scenes using Guid(3c40643b727c84c9cb37d46aa5fab696) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5f2869b2f641bcc161654fed8bf10442') in 0.0028026 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.935969 seconds.
path: Assets/Viking Village/Scripts
artifactKey: Guid(4c5ed073ce3a741b5a732dd7c66043e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Scripts using Guid(4c5ed073ce3a741b5a732dd7c66043e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '71b3ef9474a32e7e8e6940adf230c9d9') in 0.0034043 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.597888 seconds.
path: Assets/Viking Village/Shaders
artifactKey: Guid(20727c4c9b37445de97140672bd982d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Shaders using Guid(20727c4c9b37445de97140672bd982d1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd53a3408a047063c3edc5bbf862a79da') in 0.0020572 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 2046.410380 seconds.
path: Assets/Viking Village/Textures/SunTemp.tif
artifactKey: Guid(0e70d29ea31de4b81979297e8d5756f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Textures/SunTemp.tif using Guid(0e70d29ea31de4b81979297e8d5756f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7194982b34a5ca5eb9599f1840b2f82a') in 0.0635092 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 698.453774 seconds.
path: Assets/4)Prefabs/cit.fbx
artifactKey: Guid(628c689e16bec8744b3306aebec7b425) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/4)Prefabs/cit.fbx using Guid(628c689e16bec8744b3306aebec7b425) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '3608cb9ea64c30de914d7dcfbbfc5a46') in 0.103641 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 11
========================================================================
Received Import Request.
Time since last request: 15.273324 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01.FBX
artifactKey: Guid(de0d5c7ce8282ef46af524fa675f7f90) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01.FBX using Guid(de0d5c7ce8282ef46af524fa675f7f90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '3b0d6beb7313db86a033aaf5d7ce4149') in 0.1134297 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 0.000089 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab.prefab
artifactKey: Guid(0aaaf5da864f53f4186ac02f297713e4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab.prefab using Guid(0aaaf5da864f53f4186ac02f297713e4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '847916648658c9f260c99edbd88355a8') in 0.0740334 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000110 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab_baked_single.asset
artifactKey: Guid(778a15b363865f64db3df2de6ca0d134) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var01_Prefab_baked_single.asset using Guid(778a15b363865f64db3df2de6ca0d134) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '707eae7346ea3d8cb5d0bcc4343726bd') in 0.0603285 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 5
========================================================================
Received Import Request.
Time since last request: 0.000080 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03.FBX
artifactKey: Guid(bee20369cb0cae542bd836c324385660) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var03.FBX using Guid(bee20369cb0cae542bd836c324385660) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '9b4d72da1f8fd715312b46daaeabfdd0') in 0.1175479 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
========================================================================
Received Import Request.
Time since last request: 0.000083 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab_baked_single.prefab
artifactKey: Guid(ba8aebd0ff46a57469f1f08672da7c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02_Prefab_baked_single.prefab using Guid(ba8aebd0ff46a57469f1f08672da7c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '2aa1fbe0fb449f7c94f0266b86f58ec6') in 0.0790477 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 27
========================================================================
Received Import Request.
Time since last request: 0.000179 seconds.
path: Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02.FBX
artifactKey: Guid(dea306b2c0be6df4db06ce33fd7caa5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Viking Village/Book of the Dead/Vegetation/Ferns/Fern_var02.FBX using Guid(dea306b2c0be6df4db06ce33fd7caa5b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c5a9742bfcf0b89f372d3d9e2278060d') in 0.1135011 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 20
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0