Rasagar/Logs/AssetImportWorker4.log

844 lines
64 KiB
Plaintext

Using pre-set license
Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker4
-projectPath
C:/Users/DoctorX/Rasagar
-logFile
Logs/AssetImportWorker4.log
-srvPort
62187
-job-worker-count
31
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/DoctorX/Rasagar
C:/Users/DoctorX/Rasagar
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [40452] Target information:
Player connection [40452] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3259572469 [EditorId] 3259572469 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [40452] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3259572469 [EditorId] 3259572469 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [40452] * "[IP] 192.168.1.121 [Port] 0 [Flags] 2 [Guid] 3259572469 [EditorId] 3259572469 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [40452] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [40452] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 31
Library Redirect Path: Library/
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
Refreshing native plugins compatible for Editor in 7.94 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
Vendor: NVIDIA
VRAM: 12115 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
Registered in 0.015685 seconds.
- Loaded All Assemblies, in 1.553 seconds
Native extension for Android target not found
Android Extension - Scanning For ADB Devices 1024 ms
Native extension for WindowsStandalone target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 2.811 seconds
Domain Reload Profiling: 4361ms
BeginReloadAssembly (405ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (3ms)
RebuildCommonClasses (161ms)
RebuildNativeTypeToScriptingClass (35ms)
initialDomainReloadingComplete (217ms)
LoadAllAssembliesAndSetupDomain (729ms)
LoadAssemblies (398ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (718ms)
TypeCache.Refresh (710ms)
TypeCache.ScanAssembly (656ms)
BuildScriptInfoCaches (1ms)
ResolveRequiredComponents (3ms)
FinalizeReload (2813ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2590ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (1555ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (19ms)
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ProcessInitializeOnLoadMethodAttributes (569ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 4.531 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 4.00 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 6.28 ms, found 4 plugins.
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 6.878 seconds
Domain Reload Profiling: 11391ms
BeginReloadAssembly (1475ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (22ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (145ms)
RebuildCommonClasses (161ms)
RebuildNativeTypeToScriptingClass (38ms)
initialDomainReloadingComplete (104ms)
LoadAllAssembliesAndSetupDomain (2734ms)
LoadAssemblies (1656ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (1483ms)
TypeCache.Refresh (1136ms)
TypeCache.ScanAssembly (1045ms)
BuildScriptInfoCaches (280ms)
ResolveRequiredComponents (56ms)
FinalizeReload (6880ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (5685ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (69ms)
SetLoadedEditorAssemblies (12ms)
BeforeProcessingInitializeOnLoad (285ms)
ProcessInitializeOnLoadAttributes (4408ms)
ProcessInitializeOnLoadMethodAttributes (895ms)
AfterProcessingInitializeOnLoad (15ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (24ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
Refreshing native plugins compatible for Editor in 5.73 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 601 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8992 unused Assets / (27.5 MB). Loaded Objects now: 9863.
Memory consumption went from 421.4 MB to 393.9 MB.
Total: 98.569400 ms (FindLiveObjects: 3.667600 ms CreateObjectMapping: 5.781100 ms MarkObjects: 62.144100 ms DeleteObjects: 26.974900 ms)
========================================================================
Received Import Request.
Time since last request: 1947993.976701 seconds.
path: Assets/Flooded_Grounds/Prefabs/Buildings/Structures1/Struct_Fence2_Mid_A.prefab
artifactKey: Guid(48a907058000acc4da8ac9293b565679) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Flooded_Grounds/Prefabs/Buildings/Structures1/Struct_Fence2_Mid_A.prefab using Guid(48a907058000acc4da8ac9293b565679) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'aec83d12bb1ed76565cc4c0f0c37ba92') in 2.5566758 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 362
========================================================================
Received Import Request.
Time since last request: 648.362509 seconds.
path: Assets/Flooded_Grounds/Content/Materials/BGR_Water.mat
artifactKey: Guid(a56782aef2f1bd34285fe34f78a0b957) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Flooded_Grounds/Content/Materials/BGR_Water.mat using Guid(a56782aef2f1bd34285fe34f78a0b957) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e6a77702163d38c37f9157d32179d768') in 0.2106456 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.074 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 3.60 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Could not load the file 'NiceIO'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 4.123 seconds
Domain Reload Profiling: 6197ms
BeginReloadAssembly (615ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (42ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (223ms)
RebuildCommonClasses (94ms)
RebuildNativeTypeToScriptingClass (34ms)
initialDomainReloadingComplete (59ms)
LoadAllAssembliesAndSetupDomain (1272ms)
LoadAssemblies (860ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (625ms)
TypeCache.Refresh (32ms)
TypeCache.ScanAssembly (3ms)
BuildScriptInfoCaches (551ms)
ResolveRequiredComponents (30ms)
FinalizeReload (4124ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2327ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (46ms)
SetLoadedEditorAssemblies (8ms)
BeforeProcessingInitializeOnLoad (183ms)
ProcessInitializeOnLoadAttributes (1586ms)
ProcessInitializeOnLoadMethodAttributes (492ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (25ms)
Refreshing native plugins compatible for Editor in 3.49 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 191 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8992 unused Assets / (25.1 MB). Loaded Objects now: 9936.
Memory consumption went from 356.4 MB to 331.3 MB.
Total: 63.913500 ms (FindLiveObjects: 2.744300 ms CreateObjectMapping: 1.627400 ms MarkObjects: 37.875900 ms DeleteObjects: 21.663500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 83.483438 seconds.
path: Assets/TutorialInfo/Icons/Water Shader icon.PNG
artifactKey: Guid(766a7edc5f25e3b4daafb5554da17927) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TutorialInfo/Icons/Water Shader icon.PNG using Guid(766a7edc5f25e3b4daafb5554da17927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e47cd8127c09239f5b189979ecd5d4df') in 0.1741663 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000033 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab
artifactKey: Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab using Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b181bee7091513406922afd2ceeabebd') in 2.7528227 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 343
========================================================================
Received Import Request.
Time since last request: 0.000121 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '021208c194366fad3b89cdf6c096e08f') in 0.0456109 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 11.350061 seconds.
path: Assets/IgniteCoders/Simple Water Shader
artifactKey: Guid(e330012e8663c994fb049eee2d90a7e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader using Guid(e330012e8663c994fb049eee2d90a7e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f8c896beb2ff1dcfcff5c388800d64dd') in 0.0019323 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 1.115275 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Prefabs
artifactKey: Guid(659a758b0bea88342a8f7d3812ab9415) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Prefabs using Guid(659a758b0bea88342a8f7d3812ab9415) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'fe5a99003f5c59c6fc014b0a9a354cd9') in 0.0019564 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 65.180525 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources
artifactKey: Guid(dc77ad855be57214eb39fd06212f2ce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources using Guid(dc77ad855be57214eb39fd06212f2ce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '66d45e1f60c0d6ceb292dc0d1eeea998') in 0.0018504 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000184 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/WaterSurface_atlas.tif
artifactKey: Guid(2ed3d41b7c655bf4daa77f71b994f6ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/WaterSurface_atlas.tif using Guid(2ed3d41b7c655bf4daa77f71b994f6ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '890eea1490d51fa5b5521d52804352a5') in 0.0227109 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 24.569031 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_01.mat
artifactKey: Guid(141d9d6ca43b6c843965491604c6deff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_01.mat using Guid(141d9d6ca43b6c843965491604c6deff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '6c1e32a42b2f08879fb911746ac7e7a0') in 0.0409886 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 0.000138 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7c16e261def028ef2f2bdf6a74306540') in 0.0368144 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
========================================================================
Received Import Request.
Time since last request: 112.579406 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Volumes/PostProcess Profile.asset
artifactKey: Guid(dfe9356fecfecce448e54d8afe208ca7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Volumes/PostProcess Profile.asset using Guid(dfe9356fecfecce448e54d8afe208ca7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'f729536623bc28c327334eaf7d9d3848') in 0.0072037 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
========================================================================
Received Import Request.
Time since last request: 0.000052 seconds.
path: Assets/TutorialInfo/PhysicMaterials/Rock.physicMaterial
artifactKey: Guid(d1ede964f94ae644b919a549d9012cbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TutorialInfo/PhysicMaterials/Rock.physicMaterial using Guid(d1ede964f94ae644b919a549d9012cbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ad7a1310138d27eb026500ade98c36d8') in 0.0041095 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
========================================================================
Received Import Request.
Time since last request: 0.575654 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_06_Albedo.tif
artifactKey: Guid(e34e6c4ca75fa5d4aa28c1b75f50c321) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_06_Albedo.tif using Guid(e34e6c4ca75fa5d4aa28c1b75f50c321) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c0bd38d45d58277f535b02acaa1f88a9') in 0.0358238 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000102 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_A_01.fbx
artifactKey: Guid(3bb55b9dc42e34c47b35dea94575a162) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_A_01.fbx using Guid(3bb55b9dc42e34c47b35dea94575a162) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'e035628feef29798ea177a9e41c933c7') in 0.2592906 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.000173 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Albedo.tif
artifactKey: Guid(8130d7188b7daf94b8134f64a750fc80) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Albedo.tif using Guid(8130d7188b7daf94b8134f64a750fc80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'c4bc0585dd146c2b53725b9bf80f79cf') in 0.0175533 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.064993 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_01.fbx
artifactKey: Guid(8d8873bd1f85c3942bf7f961cec01074) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_01.fbx using Guid(8d8873bd1f85c3942bf7f961cec01074) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'a2d044be0b9e3298e91b7d20c4de9d7f') in 0.1994543 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.000097 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_B_MaskMap.tif
artifactKey: Guid(6b23abd70a49d5c4cbc7c83044c1d3bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_B_MaskMap.tif using Guid(6b23abd70a49d5c4cbc7c83044c1d3bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '09e453f53f573fc67dd36d16a1897559') in 0.0345537 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000154 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_02.fbx
artifactKey: Guid(d08e58249c8b5444cb22e208478dc55f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_02.fbx using Guid(d08e58249c8b5444cb22e208478dc55f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '9f53a33e9b4f94ffb70fe8f51e221ff6') in 0.1930476 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 4.706058 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_02.fbx
artifactKey: Guid(42a5fc4117eb11e4db95a975d19a76ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_02.fbx using Guid(42a5fc4117eb11e4db95a975d19a76ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '10194ba2fdbab46e91d634e5369ba975') in 0.1635413 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
========================================================================
Received Import Request.
Time since last request: 0.130269 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_C_Normal.tif
artifactKey: Guid(0333fad25ec40c044b5a72bd4bb1f844) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_C_Normal.tif using Guid(0333fad25ec40c044b5a72bd4bb1f844) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5d64bf30ce8f0a2d407b44601d09371c') in 0.038912 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000078 seconds.
path: Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_Normal.tif
artifactKey: Guid(b846ae1b2402a5544b180a4dc0d6fde3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_Normal.tif using Guid(b846ae1b2402a5544b180a4dc0d6fde3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '5f9ee947c407b4dd1347db046e307c89') in 0.0379475 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000129 seconds.
path: Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_MaskMap.tif
artifactKey: Guid(3edfb64464bef1647a55994bda8865ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_MaskMap.tif using Guid(3edfb64464bef1647a55994bda8865ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '86cf9c8bf9c90c099ef68997ed799990') in 0.0313021 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000057 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif
artifactKey: Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif using Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'fb23d65fd5d26237d84795bdd2a1b11f') in 0.0267229 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000062 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_MaskMap.tif
artifactKey: Guid(5f64036cc2c54f1498e413a0428e5835) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_MaskMap.tif using Guid(5f64036cc2c54f1498e413a0428e5835) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'b389dca09bfc7cadc7cfe54556773ef9') in 0.0197487 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000081 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_LayerMask.tif
artifactKey: Guid(76ac408a18a332d43b6e83a5cffa8adf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_LayerMask.tif using Guid(76ac408a18a332d43b6e83a5cffa8adf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '515f70b2e3e80e96701689f63638693b') in 0.0288188 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000076 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_Normal.tif
artifactKey: Guid(cecdcdb355a6b6a4dbd0acfeae751354) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_Normal.tif using Guid(cecdcdb355a6b6a4dbd0acfeae751354) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '2e6aee4759e42897f2ac6a58208e7181') in 0.0298372 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 9.877620 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_BaseColor.tif
artifactKey: Guid(0995621fafbc8b54fada16dfa0d1b202) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_BaseColor.tif using Guid(0995621fafbc8b54fada16dfa0d1b202) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '7d1bc84fa4196ece71d64dac97e86bc7') in 0.0349084 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000107 seconds.
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_MaskMap.tif
artifactKey: Guid(e203aedce70d6d844843d001a08e887a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_MaskMap.tif using Guid(e203aedce70d6d844843d001a08e887a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '73378b46f7848ff40d5908f277d23202') in 0.0267632 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000083 seconds.
path: Assets/Scenes/HDTemplateDefaultResources/Scene PostProcess Profile.asset
artifactKey: Guid(b7de28d4d9b49d04b9fa0627cf766415) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Scenes/HDTemplateDefaultResources/Scene PostProcess Profile.asset using Guid(b7de28d4d9b49d04b9fa0627cf766415) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '55bf1c91a14cf6cbdb4a02f8522a005e') in 0.007127 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.200 seconds
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
Refreshing native plugins compatible for Editor in 2.94 ms, found 4 plugins.
Native extension for Android target not found
Native extension for WindowsStandalone target not found
Could not load the file 'NiceIO'.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogWarning (object)
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
System.Reflection.MethodBase:Invoke (object,object[])
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 3.965 seconds
Domain Reload Profiling: 6163ms
BeginReloadAssembly (670ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (37ms)
BackupInstance (0ms)
ReleaseScriptingObjects (1ms)
CreateAndSetChildDomain (265ms)
RebuildCommonClasses (94ms)
RebuildNativeTypeToScriptingClass (25ms)
initialDomainReloadingComplete (65ms)
LoadAllAssembliesAndSetupDomain (1344ms)
LoadAssemblies (893ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (663ms)
TypeCache.Refresh (24ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (598ms)
ResolveRequiredComponents (29ms)
FinalizeReload (3966ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (2128ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (43ms)
SetLoadedEditorAssemblies (11ms)
BeforeProcessingInitializeOnLoad (178ms)
ProcessInitializeOnLoadAttributes (1440ms)
ProcessInitializeOnLoadMethodAttributes (444ms)
AfterProcessingInitializeOnLoad (11ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (30ms)
Refreshing native plugins compatible for Editor in 8.68 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 187 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8992 unused Assets / (22.8 MB). Loaded Objects now: 9968.
Memory consumption went from 356.2 MB to 333.3 MB.
Total: 107.498400 ms (FindLiveObjects: 4.102000 ms CreateObjectMapping: 7.069700 ms MarkObjects: 63.937100 ms DeleteObjects: 32.385800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 359.983877 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '89de7a7450de1198f21183a3b9b8f25a') in 1.9506422 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 335
========================================================================
Received Import Request.
Time since last request: 35.782457 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/Materials
artifactKey: Guid(593f84406acb0704399d767a7869e8c5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Materials using Guid(593f84406acb0704399d767a7869e8c5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '49a77158e22ab3a10ca6d3739103b182') in 0.0030592 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 4.384695 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab
artifactKey: Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab using Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'd970930a4b32b16ee1c940ed12dab3f9') in 0.0953307 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
========================================================================
Received Import Request.
Time since last request: 267.060756 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '98827ffd55a9d77b0362de288ec79b47') in 0.031747 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 5.416130 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat
artifactKey: Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat using Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: 'ff302371152421797f6675a833d0c4a4') in 0.0263241 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
========================================================================
Received Import Request.
Time since last request: 237.391167 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/WaterShader.shadergraph
artifactKey: Guid(dd97de70edf8a4141bee758a2efe7ff8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/WaterShader.shadergraph using Guid(dd97de70edf8a4141bee758a2efe7ff8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '78a60729644f98a4f013f4290a315f14') in 0.7599439 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
========================================================================
Received Import Request.
Time since last request: 503.899031 seconds.
path: Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat
artifactKey: Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat using Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
-> (artifact id: '615993f5aacef5d797c901543a2ad335') in 0.025383 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8