844 lines
64 KiB
Plaintext
844 lines
64 KiB
Plaintext
Using pre-set license
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Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker4
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-projectPath
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C:/Users/DoctorX/Rasagar
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-logFile
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Logs/AssetImportWorker4.log
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-srvPort
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62187
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-job-worker-count
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31
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/DoctorX/Rasagar
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C:/Users/DoctorX/Rasagar
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [40452] Target information:
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Player connection [40452] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 3259572469 [EditorId] 3259572469 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [40452] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 3259572469 [EditorId] 3259572469 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [40452] * "[IP] 192.168.1.121 [Port] 0 [Flags] 2 [Guid] 3259572469 [EditorId] 3259572469 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [40452] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [40452] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 31
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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Refreshing native plugins compatible for Editor in 7.94 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
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Vendor: NVIDIA
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VRAM: 12115 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56848
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.015685 seconds.
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- Loaded All Assemblies, in 1.553 seconds
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 1024 ms
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.811 seconds
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Domain Reload Profiling: 4361ms
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BeginReloadAssembly (405ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (3ms)
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RebuildCommonClasses (161ms)
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RebuildNativeTypeToScriptingClass (35ms)
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initialDomainReloadingComplete (217ms)
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LoadAllAssembliesAndSetupDomain (729ms)
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LoadAssemblies (398ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (718ms)
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TypeCache.Refresh (710ms)
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TypeCache.ScanAssembly (656ms)
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BuildScriptInfoCaches (1ms)
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ResolveRequiredComponents (3ms)
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FinalizeReload (2813ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (2590ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1555ms)
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SetLoadedEditorAssemblies (12ms)
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BeforeProcessingInitializeOnLoad (19ms)
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ProcessInitializeOnLoadAttributes (433ms)
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ProcessInitializeOnLoadMethodAttributes (569ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 4.531 seconds
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 4.00 ms, found 4 plugins.
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 6.28 ms, found 4 plugins.
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System.Exception: Error! Visual Scripting: couldn't find visual scripting package
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at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
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at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
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at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
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at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
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at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
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at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
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at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
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at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
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at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
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at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
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[MODES] ModeService[none].Initialize
|
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[MODES] ModeService[none].LoadModes
|
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[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 6.878 seconds
|
|
Domain Reload Profiling: 11391ms
|
|
BeginReloadAssembly (1475ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (22ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (0ms)
|
|
CreateAndSetChildDomain (145ms)
|
|
RebuildCommonClasses (161ms)
|
|
RebuildNativeTypeToScriptingClass (38ms)
|
|
initialDomainReloadingComplete (104ms)
|
|
LoadAllAssembliesAndSetupDomain (2734ms)
|
|
LoadAssemblies (1656ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (1483ms)
|
|
TypeCache.Refresh (1136ms)
|
|
TypeCache.ScanAssembly (1045ms)
|
|
BuildScriptInfoCaches (280ms)
|
|
ResolveRequiredComponents (56ms)
|
|
FinalizeReload (6880ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (5685ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (69ms)
|
|
SetLoadedEditorAssemblies (12ms)
|
|
BeforeProcessingInitializeOnLoad (285ms)
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|
ProcessInitializeOnLoadAttributes (4408ms)
|
|
ProcessInitializeOnLoadMethodAttributes (895ms)
|
|
AfterProcessingInitializeOnLoad (15ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (24ms)
|
|
Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds
|
|
Refreshing native plugins compatible for Editor in 5.73 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 601 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8992 unused Assets / (27.5 MB). Loaded Objects now: 9863.
|
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Memory consumption went from 421.4 MB to 393.9 MB.
|
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Total: 98.569400 ms (FindLiveObjects: 3.667600 ms CreateObjectMapping: 5.781100 ms MarkObjects: 62.144100 ms DeleteObjects: 26.974900 ms)
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========================================================================
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Received Import Request.
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Time since last request: 1947993.976701 seconds.
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path: Assets/Flooded_Grounds/Prefabs/Buildings/Structures1/Struct_Fence2_Mid_A.prefab
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artifactKey: Guid(48a907058000acc4da8ac9293b565679) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Flooded_Grounds/Prefabs/Buildings/Structures1/Struct_Fence2_Mid_A.prefab using Guid(48a907058000acc4da8ac9293b565679) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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-> (artifact id: 'aec83d12bb1ed76565cc4c0f0c37ba92') in 2.5566758 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 362
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========================================================================
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Received Import Request.
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Time since last request: 648.362509 seconds.
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path: Assets/Flooded_Grounds/Content/Materials/BGR_Water.mat
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artifactKey: Guid(a56782aef2f1bd34285fe34f78a0b957) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Flooded_Grounds/Content/Materials/BGR_Water.mat using Guid(a56782aef2f1bd34285fe34f78a0b957) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'e6a77702163d38c37f9157d32179d768') in 0.2106456 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
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========================================================================
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Received Prepare
|
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Begin MonoManager ReloadAssembly
|
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- Loaded All Assemblies, in 2.074 seconds
|
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 3.60 ms, found 4 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Could not load the file 'NiceIO'.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
|
|
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
|
|
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
|
|
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
|
|
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
|
|
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
|
|
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
|
|
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
|
|
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
|
|
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
|
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
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|
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
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|
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System.Exception: Error! Visual Scripting: couldn't find visual scripting package
|
|
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
|
|
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
|
|
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
|
|
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
|
|
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
|
|
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
|
|
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
|
|
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
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at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
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at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 4.123 seconds
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Domain Reload Profiling: 6197ms
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BeginReloadAssembly (615ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (42ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (1ms)
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CreateAndSetChildDomain (223ms)
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RebuildCommonClasses (94ms)
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RebuildNativeTypeToScriptingClass (34ms)
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initialDomainReloadingComplete (59ms)
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LoadAllAssembliesAndSetupDomain (1272ms)
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LoadAssemblies (860ms)
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RebuildTransferFunctionScriptingTraits (0ms)
|
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AnalyzeDomain (625ms)
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TypeCache.Refresh (32ms)
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TypeCache.ScanAssembly (3ms)
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BuildScriptInfoCaches (551ms)
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ResolveRequiredComponents (30ms)
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FinalizeReload (4124ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (2327ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (46ms)
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SetLoadedEditorAssemblies (8ms)
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BeforeProcessingInitializeOnLoad (183ms)
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ProcessInitializeOnLoadAttributes (1586ms)
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ProcessInitializeOnLoadMethodAttributes (492ms)
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AfterProcessingInitializeOnLoad (11ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (25ms)
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Refreshing native plugins compatible for Editor in 3.49 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 191 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8992 unused Assets / (25.1 MB). Loaded Objects now: 9936.
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Memory consumption went from 356.4 MB to 331.3 MB.
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Total: 63.913500 ms (FindLiveObjects: 2.744300 ms CreateObjectMapping: 1.627400 ms MarkObjects: 37.875900 ms DeleteObjects: 21.663500 ms)
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Prepare: number of updated asset objects reloaded= 0
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========================================================================
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Received Import Request.
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|
Time since last request: 83.483438 seconds.
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path: Assets/TutorialInfo/Icons/Water Shader icon.PNG
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artifactKey: Guid(766a7edc5f25e3b4daafb5554da17927) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/TutorialInfo/Icons/Water Shader icon.PNG using Guid(766a7edc5f25e3b4daafb5554da17927) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'e47cd8127c09239f5b189979ecd5d4df') in 0.1741663 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 0.000033 seconds.
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path: Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab
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artifactKey: Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab using Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'b181bee7091513406922afd2ceeabebd') in 2.7528227 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 343
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========================================================================
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Received Import Request.
|
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Time since last request: 0.000121 seconds.
|
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path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
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artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '021208c194366fad3b89cdf6c096e08f') in 0.0456109 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
|
|
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|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 11.350061 seconds.
|
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path: Assets/IgniteCoders/Simple Water Shader
|
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artifactKey: Guid(e330012e8663c994fb049eee2d90a7e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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|
Start importing Assets/IgniteCoders/Simple Water Shader using Guid(e330012e8663c994fb049eee2d90a7e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'f8c896beb2ff1dcfcff5c388800d64dd') in 0.0019323 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
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|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 1.115275 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Prefabs
|
|
artifactKey: Guid(659a758b0bea88342a8f7d3812ab9415) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Prefabs using Guid(659a758b0bea88342a8f7d3812ab9415) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'fe5a99003f5c59c6fc014b0a9a354cd9') in 0.0019564 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 65.180525 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Resources
|
|
artifactKey: Guid(dc77ad855be57214eb39fd06212f2ce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources using Guid(dc77ad855be57214eb39fd06212f2ce4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '66d45e1f60c0d6ceb292dc0d1eeea998') in 0.0018504 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000184 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Resources/WaterSurface_atlas.tif
|
|
artifactKey: Guid(2ed3d41b7c655bf4daa77f71b994f6ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/WaterSurface_atlas.tif using Guid(2ed3d41b7c655bf4daa77f71b994f6ed) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '890eea1490d51fa5b5521d52804352a5') in 0.0227109 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 24.569031 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_01.mat
|
|
artifactKey: Guid(141d9d6ca43b6c843965491604c6deff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_01.mat using Guid(141d9d6ca43b6c843965491604c6deff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '6c1e32a42b2f08879fb911746ac7e7a0') in 0.0409886 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000138 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
|
|
artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '7c16e261def028ef2f2bdf6a74306540') in 0.0368144 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 9
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 112.579406 seconds.
|
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path: Assets/TerrainDemoScene_URP/Prefabs/Volumes/PostProcess Profile.asset
|
|
artifactKey: Guid(dfe9356fecfecce448e54d8afe208ca7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Volumes/PostProcess Profile.asset using Guid(dfe9356fecfecce448e54d8afe208ca7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'f729536623bc28c327334eaf7d9d3848') in 0.0072037 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 10
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000052 seconds.
|
|
path: Assets/TutorialInfo/PhysicMaterials/Rock.physicMaterial
|
|
artifactKey: Guid(d1ede964f94ae644b919a549d9012cbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TutorialInfo/PhysicMaterials/Rock.physicMaterial using Guid(d1ede964f94ae644b919a549d9012cbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'ad7a1310138d27eb026500ade98c36d8') in 0.0041095 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.575654 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_06_Albedo.tif
|
|
artifactKey: Guid(e34e6c4ca75fa5d4aa28c1b75f50c321) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_06_Albedo.tif using Guid(e34e6c4ca75fa5d4aa28c1b75f50c321) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'c0bd38d45d58277f535b02acaa1f88a9') in 0.0358238 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000102 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_A_01.fbx
|
|
artifactKey: Guid(3bb55b9dc42e34c47b35dea94575a162) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_A_01.fbx using Guid(3bb55b9dc42e34c47b35dea94575a162) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'e035628feef29798ea177a9e41c933c7') in 0.2592906 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
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|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000173 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Albedo.tif
|
|
artifactKey: Guid(8130d7188b7daf94b8134f64a750fc80) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_A_Albedo.tif using Guid(8130d7188b7daf94b8134f64a750fc80) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'c4bc0585dd146c2b53725b9bf80f79cf') in 0.0175533 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
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|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.064993 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_01.fbx
|
|
artifactKey: Guid(8d8873bd1f85c3942bf7f961cec01074) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_01.fbx using Guid(8d8873bd1f85c3942bf7f961cec01074) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'a2d044be0b9e3298e91b7d20c4de9d7f') in 0.1994543 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000097 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_B_MaskMap.tif
|
|
artifactKey: Guid(6b23abd70a49d5c4cbc7c83044c1d3bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_B_MaskMap.tif using Guid(6b23abd70a49d5c4cbc7c83044c1d3bd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '09e453f53f573fc67dd36d16a1897559') in 0.0345537 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000154 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_02.fbx
|
|
artifactKey: Guid(d08e58249c8b5444cb22e208478dc55f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_B_02.fbx using Guid(d08e58249c8b5444cb22e208478dc55f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '9f53a33e9b4f94ffb70fe8f51e221ff6') in 0.1930476 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 4.706058 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_02.fbx
|
|
artifactKey: Guid(42a5fc4117eb11e4db95a975d19a76ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Models/Rock_C_02.fbx using Guid(42a5fc4117eb11e4db95a975d19a76ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '10194ba2fdbab46e91d634e5369ba975') in 0.1635413 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 34
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.130269 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_C_Normal.tif
|
|
artifactKey: Guid(0333fad25ec40c044b5a72bd4bb1f844) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_C_Normal.tif using Guid(0333fad25ec40c044b5a72bd4bb1f844) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '5d64bf30ce8f0a2d407b44601d09371c') in 0.038912 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000078 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_Normal.tif
|
|
artifactKey: Guid(b846ae1b2402a5544b180a4dc0d6fde3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_Normal.tif using Guid(b846ae1b2402a5544b180a4dc0d6fde3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '5f9ee947c407b4dd1347db046e307c89') in 0.0379475 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000129 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_MaskMap.tif
|
|
artifactKey: Guid(3edfb64464bef1647a55994bda8865ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Terrain/Textures/Rock_Jagged_B/Rock_Jagged_B_MaskMap.tif using Guid(3edfb64464bef1647a55994bda8865ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '86cf9c8bf9c90c099ef68997ed799990') in 0.0313021 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000057 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif
|
|
artifactKey: Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_BaseColor.tif using Guid(ee3f3d98d38dba243a6d4938f2edc4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'fb23d65fd5d26237d84795bdd2a1b11f') in 0.0267229 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000062 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_MaskMap.tif
|
|
artifactKey: Guid(5f64036cc2c54f1498e413a0428e5835) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_A/Rock_Overgrown_A_MaskMap.tif using Guid(5f64036cc2c54f1498e413a0428e5835) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'b389dca09bfc7cadc7cfe54556773ef9') in 0.0197487 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000081 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_LayerMask.tif
|
|
artifactKey: Guid(76ac408a18a332d43b6e83a5cffa8adf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_LayerMask.tif using Guid(76ac408a18a332d43b6e83a5cffa8adf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '515f70b2e3e80e96701689f63638693b') in 0.0288188 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000076 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_Normal.tif
|
|
artifactKey: Guid(cecdcdb355a6b6a4dbd0acfeae751354) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_B/Rock_Overgrown_B_Normal.tif using Guid(cecdcdb355a6b6a4dbd0acfeae751354) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '2e6aee4759e42897f2ac6a58208e7181') in 0.0298372 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 9.877620 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_BaseColor.tif
|
|
artifactKey: Guid(0995621fafbc8b54fada16dfa0d1b202) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_BaseColor.tif using Guid(0995621fafbc8b54fada16dfa0d1b202) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '7d1bc84fa4196ece71d64dac97e86bc7') in 0.0349084 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000107 seconds.
|
|
path: Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_MaskMap.tif
|
|
artifactKey: Guid(e203aedce70d6d844843d001a08e887a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/TerrainDemoScene_URP/Prefabs/Rocks/Textures/Rock_Overgrown_C/Rock_Overgrown_C_MaskMap.tif using Guid(e203aedce70d6d844843d001a08e887a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '73378b46f7848ff40d5908f277d23202') in 0.0267632 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000083 seconds.
|
|
path: Assets/Scenes/HDTemplateDefaultResources/Scene PostProcess Profile.asset
|
|
artifactKey: Guid(b7de28d4d9b49d04b9fa0627cf766415) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/Scenes/HDTemplateDefaultResources/Scene PostProcess Profile.asset using Guid(b7de28d4d9b49d04b9fa0627cf766415) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '55bf1c91a14cf6cbdb4a02f8522a005e') in 0.007127 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
|
|
|
|
========================================================================
|
|
Received Prepare
|
|
Begin MonoManager ReloadAssembly
|
|
- Loaded All Assemblies, in 2.200 seconds
|
|
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
|
|
Refreshing native plugins compatible for Editor in 2.94 ms, found 4 plugins.
|
|
Native extension for Android target not found
|
|
Native extension for WindowsStandalone target not found
|
|
Could not load the file 'NiceIO'.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
Unity.VisualScripting.Codebase:IsEditorAssembly (System.Reflection.Assembly,System.Collections.Generic.HashSet`1<string>) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:383)
|
|
Unity.VisualScripting.Codebase:IsRuntimeAssembly (System.Reflection.Assembly) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:404)
|
|
Unity.VisualScripting.Codebase:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs:46)
|
|
Unity.VisualScripting.PluginContainer:Initialize () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:86)
|
|
Unity.VisualScripting.PluginContainer:InitializeOnLoad () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Plugins/PluginContainer.cs:32)
|
|
Unity.VisualScripting.VSUsageUtility:DoInitializeOnLoadCalls () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:76)
|
|
Unity.VisualScripting.VSUsageUtility:set_isVisualScriptingUsed (bool) (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:114)
|
|
Unity.VisualScripting.VSUsageUtility:CheckAndSetIsVisualScriptingUsed () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:33)
|
|
Unity.VisualScripting.VSUsageUtility:.cctor () (at ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Utilities/VSUsageUtility.cs:22)
|
|
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.visualscripting/Editor/VisualScripting.Core/Reflection/Codebase.cs Line: 383)
|
|
|
|
System.Exception: Error! Visual Scripting: couldn't find visual scripting package
|
|
at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
|
|
at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
|
|
at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
|
|
at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
|
|
at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
|
|
at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
|
|
at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
|
|
at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
|
|
at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x0000d] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:33
|
|
at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogError (object)
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
|
|
|
|
The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
|
|
UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
|
|
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
|
UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
|
|
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
|
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
|
UnityEngine.Debug:LogWarning (object)
|
|
UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
|
|
System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
|
|
System.Reflection.MethodBase:Invoke (object,object[])
|
|
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
|
|
|
(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
|
|
|
|
[MODES] ModeService[none].Initialize
|
|
[MODES] ModeService[none].LoadModes
|
|
Mono: successfully reloaded assembly
|
|
- Finished resetting the current domain, in 3.965 seconds
|
|
Domain Reload Profiling: 6163ms
|
|
BeginReloadAssembly (670ms)
|
|
ExecutionOrderSort (0ms)
|
|
DisableScriptedObjects (37ms)
|
|
BackupInstance (0ms)
|
|
ReleaseScriptingObjects (1ms)
|
|
CreateAndSetChildDomain (265ms)
|
|
RebuildCommonClasses (94ms)
|
|
RebuildNativeTypeToScriptingClass (25ms)
|
|
initialDomainReloadingComplete (65ms)
|
|
LoadAllAssembliesAndSetupDomain (1344ms)
|
|
LoadAssemblies (893ms)
|
|
RebuildTransferFunctionScriptingTraits (0ms)
|
|
AnalyzeDomain (663ms)
|
|
TypeCache.Refresh (24ms)
|
|
TypeCache.ScanAssembly (0ms)
|
|
BuildScriptInfoCaches (598ms)
|
|
ResolveRequiredComponents (29ms)
|
|
FinalizeReload (3966ms)
|
|
ReleaseScriptCaches (0ms)
|
|
RebuildScriptCaches (0ms)
|
|
SetupLoadedEditorAssemblies (2128ms)
|
|
LogAssemblyErrors (0ms)
|
|
InitializePlatformSupportModulesInManaged (43ms)
|
|
SetLoadedEditorAssemblies (11ms)
|
|
BeforeProcessingInitializeOnLoad (178ms)
|
|
ProcessInitializeOnLoadAttributes (1440ms)
|
|
ProcessInitializeOnLoadMethodAttributes (444ms)
|
|
AfterProcessingInitializeOnLoad (11ms)
|
|
EditorAssembliesLoaded (1ms)
|
|
ExecutionOrderSort2 (0ms)
|
|
AwakeInstancesAfterBackupRestoration (30ms)
|
|
Refreshing native plugins compatible for Editor in 8.68 ms, found 4 plugins.
|
|
Preloading 0 native plugins for Editor in 0.00 ms.
|
|
Unloading 187 Unused Serialized files (Serialized files now loaded: 0)
|
|
Unloading 8992 unused Assets / (22.8 MB). Loaded Objects now: 9968.
|
|
Memory consumption went from 356.2 MB to 333.3 MB.
|
|
Total: 107.498400 ms (FindLiveObjects: 4.102000 ms CreateObjectMapping: 7.069700 ms MarkObjects: 63.937100 ms DeleteObjects: 32.385800 ms)
|
|
|
|
Prepare: number of updated asset objects reloaded= 0
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 359.983877 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
|
|
artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '89de7a7450de1198f21183a3b9b8f25a') in 1.9506422 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 335
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 35.782457 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Resources/Materials
|
|
artifactKey: Guid(593f84406acb0704399d767a7869e8c5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Materials using Guid(593f84406acb0704399d767a7869e8c5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '49a77158e22ab3a10ca6d3739103b182') in 0.0030592 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 4.384695 seconds.
|
|
path: Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab
|
|
artifactKey: Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/IgniteCoders/Simple Water Shader/Prefabs/WaterBlock_50m.prefab using Guid(7097ba7ba649e1f41bba232312bdcbd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'd970930a4b32b16ee1c940ed12dab3f9') in 0.0953307 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 15
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========================================================================
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Received Import Request.
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Time since last request: 267.060756 seconds.
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path: Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat
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artifactKey: Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/IgniteCoders/Simple Water Shader/Resources/Water_mat_03.mat using Guid(19ac4fcfcf42b4344a6c7d97a5cd61fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '98827ffd55a9d77b0362de288ec79b47') in 0.031747 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
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========================================================================
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Received Import Request.
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Time since last request: 5.416130 seconds.
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path: Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat
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artifactKey: Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat using Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'ff302371152421797f6675a833d0c4a4') in 0.0263241 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
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========================================================================
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Received Import Request.
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Time since last request: 237.391167 seconds.
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path: Assets/IgniteCoders/Simple Water Shader/Resources/WaterShader.shadergraph
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artifactKey: Guid(dd97de70edf8a4141bee758a2efe7ff8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/IgniteCoders/Simple Water Shader/Resources/WaterShader.shadergraph using Guid(dd97de70edf8a4141bee758a2efe7ff8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '78a60729644f98a4f013f4290a315f14') in 0.7599439 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 7
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========================================================================
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Received Import Request.
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Time since last request: 503.899031 seconds.
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path: Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat
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artifactKey: Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/IgniteCoders/Simple Water Shader/Resources/deneme.mat using Guid(c2156cd3bd60a504abf6765ddf8c8461) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '615993f5aacef5d797c901543a2ad335') in 0.025383 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8
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