26 lines
1.2 KiB
Markdown
26 lines
1.2 KiB
Markdown
---
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uid: urp-lights-placement-tool
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---
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# View and manipulate Lights from their perspective
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The Universal Render Pipeline (URP) includes the Light Placement Tool which you can use to view a Scene from a light source’s perspective. You can use this tool to move and modify any type of light source.
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This tool does not affect any Cameras in your Scene. The Scene View Camera returns to its original position when you disable the Light Placement Tool.
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![](Images/light-placement-tool/light-placement-tool.jpg)
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## Use the Light Placement Tool
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To use the Light Placement Tool :
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1. Select a Light GameObject in the inspector window.
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2. In the Scene View Toolbar, select the Light Placement Tool icon. ![](Images/light-placement-tool/light-placement-tool-icon.png). The Scene View Camera automatically changes position to look through the selected Light.
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4. Use the Camera controls (pan, orbit, zoom) to adjust the Light’s position.
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5. Use the Light’s gizmos to adjust its properties.
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To exit the Light Placement Tool use one of the following methods:
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* Press "**Escape**".
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* Select the Light Placement Tool icon.
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* Select another GameObject.
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The Scene View Camera automatically returns to its previous position.
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