Rasagar/Library/PackageCache/com.unity.formats.fbx/package.json
2024-08-30 17:33:54 +03:00

35 lines
1.1 KiB
JSON

{
"name": "com.unity.formats.fbx",
"displayName": "FBX Exporter",
"version": "5.1.1",
"dependencies": {
"com.unity.timeline": "1.7.1",
"com.autodesk.fbx": "5.1.1"
},
"unity": "2020.3",
"description": "The FBX Exporter package enables round-trip workflows between Unity and 3D modeling software. Send geometry, Lights, Cameras, and animation from Unity to Autodesk® Maya®, Autodesk® Maya LT™, or Autodesk® 3ds Max®, and back to Unity again, with minimal effort.",
"keywords": [
"fbx",
"animation",
"modeling",
"maya",
"max"
],
"relatedPackages": {
"com.unity.formats.fbx.tests": "5.1.1"
},
"_upm": {
"changelog": "### Changed\n- Updated the FBX SDK bindings to 5.1.1."
},
"upmCi": {
"footprint": "3938867db09aca9dd3e062f4f3bde92f4e554335"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.formats.fbx@5.1/manual/index.html",
"repository": {
"url": "https://github.com/Unity-Technologies/com.unity.formats.fbx.git",
"type": "git",
"revision": "1d51556b0d41070036f2b248f6f50c7f8dfb63e4"
},
"_fingerprint": "4ad3eb16b6169d696abf31e81f575752527d445e"
}