Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Shaders/ParticleDecals/PassForward.template
2024-08-26 23:07:20 +03:00

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// Forward pass
Pass
{
Name ${VFXPassForward}
Tags { "LightMode"=${VFXPassForward} }
${VFXStencilForward}
ZWrite Off
HLSLPROGRAM
${VFXPassForwardDefine}
${VFXInclude("Shaders/ParticleDecals/Pass.template")}
ENDHLSL
}