435 lines
28 KiB
Plaintext
435 lines
28 KiB
Plaintext
Using pre-set license
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Built from 'trunk' branch; Version is '6000.0.11f1 (fa01dd6b76d5) revision 16384477'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit ProfessionalWorkstation' Language: 'tr' Physical Memory: 130976 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.11f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/DoctorX/Rasagar
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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64584
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-job-worker-count
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31
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/DoctorX/Rasagar
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C:/Users/DoctorX/Rasagar
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [44228] Target information:
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Player connection [44228] * "[IP] 192.168.10.1 [Port] 0 [Flags] 2 [Guid] 4235837356 [EditorId] 4235837356 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [44228] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 4235837356 [EditorId] 4235837356 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [44228] * "[IP] 192.168.1.101 [Port] 0 [Flags] 2 [Guid] 4235837356 [EditorId] 4235837356 [Version] 1048832 [Id] WindowsEditor(7,DoctorX) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [44228] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [44228] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 31
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Library Redirect Path: Library/
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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Refreshing native plugins compatible for Editor in 5.11 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.11f1 (fa01dd6b76d5)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/DoctorX/Rasagar/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2504)
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Vendor: NVIDIA
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VRAM: 12115 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56932
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.11f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll
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Registered in 0.013926 seconds.
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- Loaded All Assemblies, in 1.399 seconds
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Native extension for Android target not found
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Android Extension - Scanning For ADB Devices 893 ms
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 2.424 seconds
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Domain Reload Profiling: 3818ms
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BeginReloadAssembly (463ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (115ms)
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RebuildNativeTypeToScriptingClass (29ms)
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initialDomainReloadingComplete (178ms)
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LoadAllAssembliesAndSetupDomain (609ms)
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LoadAssemblies (465ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (588ms)
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TypeCache.Refresh (584ms)
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TypeCache.ScanAssembly (529ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (2425ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (2265ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (1280ms)
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SetLoadedEditorAssemblies (11ms)
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BeforeProcessingInitializeOnLoad (16ms)
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ProcessInitializeOnLoadAttributes (398ms)
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ProcessInitializeOnLoadMethodAttributes (558ms)
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AfterProcessingInitializeOnLoad (1ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 4.238 seconds
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.UIElement.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Configuration.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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'Packages/com.unity.render-pipelines.high-definition/Editor/Wizard/HDWizard.Window.cs' contains partial class of Unity.Object, exactly 1 of the partial classes needs to be in a file with the same filename. This is to know the one that can be referenced from ie. GameObjects
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Refreshing native plugins compatible for Editor in 4.19 ms, found 4 plugins.
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Native extension for Android target not found
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Native extension for WindowsStandalone target not found
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Refreshing native plugins compatible for Editor in 4.38 ms, found 4 plugins.
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System.Exception: Error! Visual Scripting: couldn't find visual scripting package
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at Unity.VisualScripting.PackageVersionUtility.get_version () [0x00043] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\PackageVersionUtility.cs:31
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at Unity.VisualScripting.BoltCoreManifest.get_version () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugin\BoltCoreManifest.cs:11
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at Unity.VisualScripting.PluginManifest.get_currentVersion () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:33
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at Unity.VisualScripting.PluginManifest.get_versionMismatch () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginManifest.cs:48
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at Unity.VisualScripting.PluginContainer.Initialize () [0x00525] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:208
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at Unity.VisualScripting.PluginContainer.InitializeOnLoad () [0x00009] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Plugins\PluginContainer.cs:32
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at Unity.VisualScripting.VSUsageUtility.DoInitializeOnLoadCalls () [0x00034] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:76
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at Unity.VisualScripting.VSUsageUtility.set_isVisualScriptingUsed (System.Boolean value) [0x0002c] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:114
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at Unity.VisualScripting.VSUsageUtility.CheckAndSetIsVisualScriptingUsed () [0x00032] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:48
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at Unity.VisualScripting.VSUsageUtility..cctor () [0x00000] in .\Library\PackageCache\com.unity.visualscripting\Editor\VisualScripting.Core\Utilities\VSUsageUtility.cs:22
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
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The project currently uses the compatibility mode where the Render Graph API is disabled. Support for this mode will be removed in future Unity versions. Migrate existing ScriptableRenderPasses to the new RenderGraph API. After the migration, disable the compatibility mode in Edit > Projects Settings > Graphics > Render Graph.
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UnityEngine.Debug:ExtractStackTraceNoAlloc (byte*,int,string)
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogWarning (object)
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UnityEngine.Rendering.Universal.WarnUsingNonRenderGraph:EmitConsoleWarning () (at ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs:427)
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System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
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System.Reflection.MethodBase:Invoke (object,object[])
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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(Filename: ./Library/PackageCache/com.unity.render-pipelines.universal/Runtime/Data/UniversalRenderPipelineAsset.cs Line: 427)
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[MODES] ModeService[none].Initialize
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[MODES] ModeService[none].LoadModes
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[MODES] Loading mode Default (0) for mode-current-id-TestSahneleri
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 7.145 seconds
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Domain Reload Profiling: 11361ms
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BeginReloadAssembly (1283ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (15ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (139ms)
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RebuildCommonClasses (168ms)
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RebuildNativeTypeToScriptingClass (29ms)
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initialDomainReloadingComplete (117ms)
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LoadAllAssembliesAndSetupDomain (2615ms)
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LoadAssemblies (1596ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (1396ms)
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TypeCache.Refresh (1004ms)
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TypeCache.ScanAssembly (888ms)
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BuildScriptInfoCaches (328ms)
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ResolveRequiredComponents (48ms)
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FinalizeReload (7149ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (5925ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (86ms)
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SetLoadedEditorAssemblies (18ms)
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BeforeProcessingInitializeOnLoad (279ms)
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ProcessInitializeOnLoadAttributes (4559ms)
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ProcessInitializeOnLoadMethodAttributes (964ms)
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AfterProcessingInitializeOnLoad (18ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (19ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds
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Refreshing native plugins compatible for Editor in 7.62 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 562 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 8890 unused Assets / (22.2 MB). Loaded Objects now: 9734.
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Memory consumption went from 408.8 MB to 386.7 MB.
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Total: 105.336600 ms (FindLiveObjects: 5.630300 ms CreateObjectMapping: 12.216700 ms MarkObjects: 63.789800 ms DeleteObjects: 23.685500 ms)
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========================================================================
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Received Import Request.
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Time since last request: 2278612.309941 seconds.
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path: Assets/TerrainDemoScene_URP/Prefabs/Details/Materials/LANDSCAPE MOUNTAIN river.3ds
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artifactKey: Guid(b6175577852c8c548809334ca4411471) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/TerrainDemoScene_URP/Prefabs/Details/Materials/LANDSCAPE MOUNTAIN river.3ds using Guid(b6175577852c8c548809334ca4411471) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '7c8c3fdd9d292bac98c0f2dc2a57204f') in 2.8831032 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 391
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========================================================================
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Received Import Request.
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Time since last request: 22.037542 seconds.
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path: Assets/1)Scenes/New Material.mat
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artifactKey: Guid(5a2c170b3a404904594d6fef94ec68f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/1)Scenes/New Material.mat using Guid(5a2c170b3a404904594d6fef94ec68f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'b668d8aea3a2bd43d8b023e668b6cc6a') in 0.0843539 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 4
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========================================================================
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Received Import Request.
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Time since last request: 18.739413 seconds.
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path: Assets/2)Material/LANDSCAPE MOUNTAIN river.3ds
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artifactKey: Guid(d0c99af6d0deb00459c6053ec49eaee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/2)Material/LANDSCAPE MOUNTAIN river.3ds using Guid(d0c99af6d0deb00459c6053ec49eaee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '68d49dfc44e3afd82b921caf9769f274') in 0.4871246 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 64
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========================================================================
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Received Import Request.
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Time since last request: 0.000158 seconds.
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path: Assets/2)Material/LANDSCAPE MOUNTAIN river.1003.jpg
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artifactKey: Guid(c12d4b8b714c02845b01dc98839b7e7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/2)Material/LANDSCAPE MOUNTAIN river.1003.jpg using Guid(c12d4b8b714c02845b01dc98839b7e7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '9c51a0e20c17956b4a0d6eb8206cd07f') in 0.0578109 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 0.000117 seconds.
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path: Assets/2)Material/LANDSCAPE MOUNTAIN river.1010.jpg
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artifactKey: Guid(cfb072983dcef8143820c9b3ac19fe03) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/2)Material/LANDSCAPE MOUNTAIN river.1010.jpg using Guid(cfb072983dcef8143820c9b3ac19fe03) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: '6a08aeba65c2c56f337b45ef4bd59c79') in 0.0397905 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 0.000137 seconds.
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path: Assets/2)Material/LANDSCAPE MOUNTAIN river.1008.jpg
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artifactKey: Guid(0b5d6b0f5033dca489c8330dc0a447b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/2)Material/LANDSCAPE MOUNTAIN river.1008.jpg using Guid(0b5d6b0f5033dca489c8330dc0a447b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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-> (artifact id: 'dce0c7ed217819d4627b6112c85a4ab0') in 0.0409324 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
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========================================================================
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Received Import Request.
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Time since last request: 17.386140 seconds.
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path: Assets/2)Material/LANDSCAPE MOUNTAIN river.3ds
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artifactKey: Guid(d0c99af6d0deb00459c6053ec49eaee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/2)Material/LANDSCAPE MOUNTAIN river.3ds using Guid(d0c99af6d0deb00459c6053ec49eaee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '0bb9d27786a822a1659d936d3c2b5a62') in 0.2869688 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 64
|
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========================================================================
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|
Received Import Request.
|
|
Time since last request: 0.392822 seconds.
|
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path: Assets/2)Material/LANDSCAPE MOUNTAIN river.3ds
|
|
artifactKey: Guid(d0c99af6d0deb00459c6053ec49eaee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/2)Material/LANDSCAPE MOUNTAIN river.3ds using Guid(d0c99af6d0deb00459c6053ec49eaee1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
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[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '76964a71276fe2a430945b4e66a043d0') in 0.3399734 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 64
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000198 seconds.
|
|
path: Assets/2)Material/m5.mat
|
|
artifactKey: Guid(5f54df7d05e02944eb96170240eba2d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/2)Material/m5.mat using Guid(5f54df7d05e02944eb96170240eba2d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '61899d8e38cd4fb5c46c23b0850ca76f') in 0.0345455 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000098 seconds.
|
|
path: Assets/2)Material/m4.mat
|
|
artifactKey: Guid(fb73dc1a08788a94c98116af55d8ad29) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/2)Material/m4.mat using Guid(fb73dc1a08788a94c98116af55d8ad29) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: 'f0f382c164e6b8fe9d7c6e7235efff24') in 0.0230156 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
|
|
|
========================================================================
|
|
Received Import Request.
|
|
Time since last request: 0.000191 seconds.
|
|
path: Assets/2)Material/m7.mat
|
|
artifactKey: Guid(789c4f8e02f5cb34a858361073fcf60a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
|
Start importing Assets/2)Material/m7.mat using Guid(789c4f8e02f5cb34a858361073fcf60a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter)[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
[PhysX] Initialized MultithreadedTaskDispatcher with 32 workers.
|
|
-> (artifact id: '94e00224addb39927fc32f03a0e38d63') in 0.0244715 seconds
|
|
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 1
|
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