26 lines
752 B
C#
26 lines
752 B
C#
using System;
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namespace UnityEngine.Rendering.PostProcessing
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{
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/// <summary>
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/// Use this attribute to change the label of a field displayed in the inspector.
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/// </summary>
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
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public sealed class DisplayNameAttribute : Attribute
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{
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/// <summary>
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/// The label displayed in the inspector.
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/// </summary>
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public readonly string displayName;
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/// <summary>
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/// Creates a new attribute.
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/// </summary>
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/// <param name="displayName">The label to display in the inspector</param>
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public DisplayNameAttribute(string displayName)
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{
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this.displayName = displayName;
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}
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}
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}
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