Rasagar/Library/PackageCache/com.unity.postprocessing/package.json
2024-09-27 20:27:46 +03:00

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JSON

{
"name": "com.unity.postprocessing",
"version": "3.4.0",
"displayName": "Post Processing",
"unity": "2019.4",
"unityRelease": "19f1",
"description": "The post-processing stack (v2) comes with a collection of effects and image filters you can apply to your cameras to improve the visuals of your games.",
"dependencies": {
"com.unity.modules.physics": "1.0.0"
},
"_upm": {
"changelog": "### Added\n- Added WebGPU support\n\n### Fixed\n- Fixed obsolete FormatUsage error\n- Fixed non-scalar logical operation error\n- Fixed MSVO to support platforms with limited storage texture support\n- Fixed compute based effects not supported on WebGL and Android OpenGL (IN-2999)\n- Fixed grid gizmo is visible through geometry when Post Process Layer is enabled (IN-10318)\n- Fixed transparent objects rendering incorrectly when TAA is disabled (IN-31494)"
},
"upmCi": {
"footprint": "edeb77f91ce97971a107effdd522676d85d7e360"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.postprocessing@3.4/manual/index.html",
"repository": {
"url": "https://github.com/Unity-Technologies/Graphics.git",
"type": "git",
"revision": "54427d2529ad1a9e8f31c693d751c6371f914e40"
},
"_fingerprint": "026b2a0827a438e3079df62a60ca03d54961393d"
}