Rasagar/Library/PackageCache/com.unity.probuilder/Documentation~/Edge_FillHole.md
2024-08-26 23:07:20 +03:00

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# ![Fill Hole icon](images/icons/FillHole.png) Fill Hole (Edges)
The __Fill Hole__ action creates a new face that fills any holes that touch the selected edges.
![Create new face from open edges](images/FillHole_Example.png)
> **Tip:** You can also launch this action from the ProBuilder menu (**Tools** > **ProBuilder** > **Geometry** > **Fill Hole**).
## Fill Hole Options
![Fill Hole options](images/FillHole_props.png)
Enable the __Fill Entire Hole__ option to fill the entire Mesh opening. This is the default.
If you disable this option, ProBuilder tries to build a Mesh between the selected open edges. For example, if you have a missing quad, you can select two adjacent edges in order to create a triangular polygon that covers half of the hole.