Rasagar/Library/PackageCache/com.unity.probuilder/Documentation~/object-actions.md
2024-08-26 23:07:20 +03:00

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Object actions

This section of the ProBuilder toolbar provides access to ProBuilder editing tools that you can use in the Object edit mode.

Object mode action buttons on the ProBuilder toolbar

Note: Some actions also have extra options or custom settings available. These action buttons have a special indicator in the top right corner. The documentation for each action includes information about these options.

Conform Normals icon Conform Normals

Use the Conform Normals action to set all face normals to the same relative direction.

For more information, see the Conform Normals action documentation.

Export icon Export

Use the Export action to export the selected ProBuilder object(s) to a 3D Model file.

For more information, see the Export action documentation.

Generate UV2 icon Lightmap UVs

Use the Lightmap UVs action to generate any missing lightmap UVs for Meshes.

For more information, see the Lightmap UVs action documentation.

Triangulate icon Triangulate

Use the Triangulate action to reduce all polygons to their base triangles.

For more information, see the Triangulate action documentation.

Center Pivot icon Center Pivot

Use the Center Pivot action to move the pivot point for the Mesh to the center of the objects bounds.

For more information, see the Center Pivot action documentation.

ProBuilderize icon ProBuilderize

Use the ProBuilderize action to convert the selected object(s) into objects you can edit in ProBuilder.

For more information, see the ProBuilderize action documentation.

Subdivide Object icon Subdivide Object

Use the Subdivide Object action to divide every face on selected objects.

For more information, see the Subdivide Object action documentation.

Flip Normals icon Flip Normals

Use the Flip Normals action to flip the normals of all faces on the selected object(s).

For more information, see the Flip Normals action documentation.

Mirror Objects icon Mirror Objects

Use the Mirror Objects action to create mirrored copies of objects.

For more information, see the Mirror Objects action documentation.

Merge Objects icon Merge Objects

Use the Merge Objects action to merge two or more selected ProBuilder Meshes.

For more information, see the Merge Objects action documentation.

Freeze Transform icon Freeze Transform

Use the Freeze Transform action to set the selected object's position, rotation, and scale to world-relative origin.

For more information, see the Freeze Transform action documentation.