133 lines
5.1 KiB
C#
133 lines
5.1 KiB
C#
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using UnityEditor.ShaderGraph;
|
|
|
|
namespace UnityEditor.ShaderGraph.Internal
|
|
{
|
|
sealed class ShaderGraphRequirementsPerKeyword : KeywordDependentCollection<
|
|
ShaderGraphRequirements,
|
|
ShaderGraphRequirementsPerKeyword.All,
|
|
ShaderGraphRequirementsPerKeyword.AllPermutations,
|
|
ShaderGraphRequirementsPerKeyword.ForPermutationIndex,
|
|
ShaderGraphRequirementsPerKeyword.Base,
|
|
ShaderGraphRequirementsPerKeyword.IRequirements,
|
|
ShaderGraphRequirementsPerKeyword.IRequirementsSet
|
|
>
|
|
{
|
|
public interface IRequirements : KeywordDependentCollection.IInstance, KeywordDependentCollection.ISet<IRequirements>
|
|
{
|
|
void SetRequirements(ShaderGraphRequirements value);
|
|
|
|
ShaderGraphRequirements requirements { get; set; }
|
|
}
|
|
|
|
public interface IRequirementsSet : KeywordDependentCollection.ISet<IRequirements>
|
|
{
|
|
}
|
|
|
|
public struct ForPermutationIndex : IRequirements, IRequirementsSet
|
|
{
|
|
private ShaderGraphRequirementsPerKeyword m_Source;
|
|
private int m_PermutationIndex;
|
|
|
|
public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Permutation;
|
|
public IEnumerable<IRequirements> instances => Enumerable.Repeat<IRequirements>(this, 1);
|
|
public int instanceCount => 1;
|
|
public int permutationIndex => m_PermutationIndex;
|
|
|
|
public ShaderGraphRequirements requirements
|
|
{
|
|
get => m_Source.GetOrCreateForPermutationIndex(m_PermutationIndex);
|
|
set => m_Source.SetForPermutationIndex(m_PermutationIndex, value);
|
|
}
|
|
|
|
public void SetRequirements(ShaderGraphRequirements value) => requirements = value;
|
|
|
|
internal ForPermutationIndex(ShaderGraphRequirementsPerKeyword source, int index)
|
|
{
|
|
m_Source = source;
|
|
m_PermutationIndex = index;
|
|
}
|
|
}
|
|
|
|
public struct Base : IRequirements, IRequirementsSet
|
|
{
|
|
private ShaderGraphRequirementsPerKeyword m_Source;
|
|
|
|
public int instanceCount => 1;
|
|
public int permutationIndex => -1;
|
|
public KeywordDependentCollection.KeywordPermutationInstanceType type => KeywordDependentCollection.KeywordPermutationInstanceType.Base;
|
|
public IEnumerable<IRequirements> instances => Enumerable.Repeat<IRequirements>(this, 1);
|
|
|
|
public ShaderGraphRequirements requirements
|
|
{
|
|
get => m_Source.baseStorage;
|
|
set => m_Source.baseStorage = value;
|
|
}
|
|
|
|
public void SetRequirements(ShaderGraphRequirements value) => requirements = value;
|
|
|
|
internal Base(ShaderGraphRequirementsPerKeyword source)
|
|
{
|
|
m_Source = source;
|
|
}
|
|
}
|
|
|
|
public struct All : IRequirementsSet
|
|
{
|
|
private ShaderGraphRequirementsPerKeyword m_Source;
|
|
public int instanceCount => m_Source.permutationCount + 1;
|
|
|
|
internal All(ShaderGraphRequirementsPerKeyword source)
|
|
{
|
|
m_Source = source;
|
|
}
|
|
|
|
public IEnumerable<IRequirements> instances
|
|
{
|
|
get
|
|
{
|
|
var self = this;
|
|
return m_Source.permutationStorages
|
|
.Select((v, i) => new ForPermutationIndex(self.m_Source, i) as IRequirements)
|
|
.Union(Enumerable.Repeat((IRequirements)m_Source.baseInstance, 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
public struct AllPermutations : IRequirementsSet
|
|
{
|
|
private ShaderGraphRequirementsPerKeyword m_Source;
|
|
public int instanceCount => m_Source.permutationCount;
|
|
|
|
internal AllPermutations(ShaderGraphRequirementsPerKeyword source)
|
|
{
|
|
m_Source = source;
|
|
}
|
|
|
|
public IEnumerable<IRequirements> instances
|
|
{
|
|
get
|
|
{
|
|
var self = this;
|
|
return m_Source.permutationStorages
|
|
.Select((v, i) => new ForPermutationIndex(self.m_Source, i) as IRequirements);
|
|
}
|
|
}
|
|
}
|
|
|
|
public void UnionWith(ShaderGraphRequirementsPerKeyword other)
|
|
{
|
|
baseStorage = baseStorage.Union(other.baseStorage);
|
|
for (var i = 0; i < other.permutationCount; ++i)
|
|
SetForPermutationIndex(i,
|
|
GetOrCreateForPermutationIndex(i).Union(other.GetOrCreateForPermutationIndex(i)));
|
|
}
|
|
|
|
protected override All CreateAllSmartPointer() => new All(this);
|
|
protected override AllPermutations CreateAllPermutationsSmartPointer() => new AllPermutations(this);
|
|
protected override ForPermutationIndex CreateForPermutationSmartPointer(int index) => new ForPermutationIndex(this, index);
|
|
protected override Base CreateBaseSmartPointer() => new Base(this);
|
|
}
|
|
}
|