29 lines
1.1 KiB
C#
29 lines
1.1 KiB
C#
namespace Unity.Burst.CompilerServices
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{
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/// <summary>
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/// Compile-time hint intrinsics.
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/// </summary>
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public static class Hint
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{
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/// <summary>
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/// Hints to the compiler that the condition is likely to be true.
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/// </summary>
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/// <param name="condition">The boolean condition that is likely to be true.</param>
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/// <returns>The condition.</returns>
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public static bool Likely(bool condition) => condition;
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/// <summary>
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/// Hints to the compiler that the condition is unlikely to be true.
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/// </summary>
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/// <param name="condition">The boolean condition that is unlikely to be true.</param>
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/// <returns>The condition.</returns>
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public static bool Unlikely(bool condition) => condition;
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/// <summary>
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/// Hints to the compiler that the condition can be assumed to be true.
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/// </summary>
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/// <param name="condition">The boolean condition that can be assumed to be true.</param>
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public static void Assume(bool condition) { }
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}
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}
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