Rasagar/Library/PackageCache/com.unity.probuilder/Documentation~/HandleAlign.md
2024-08-26 23:07:20 +03:00

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# ![Orientation](images/icons/HandleAlign_Local.png) Orientation
The __Orientation__ action sets the orientation of scene handles when you select [objects and elements](modes.md). Click the __Orientation__ button to switch between the three states: __Global__, __Local__, or __Normal__.
![Handle Orientation Examples](images/HandleAlign_ExamplesWithTextAndIcons.png)
Depending whether you are in [text mode or icon mode](toolbar.md#buttonmode), the button displays the following to indicate what state the action is in:
| **Icon mode:** | **Text mode:** | **Description:** |
| :----------------------------------------------------------- | ----------------------- | ------------------------------------------------------------ |
| ![Handle Alignment Global](images/icons/HandleAlign_World.png) | **Orientation: Global** | Similar to a compass, the handle orientation is always the same, regardless of local rotation. |
| ![Handle Alignment Local](images/icons/HandleAlign_Local.png) | **Orientation: Local** | Similar to left vs right, handle orientation is relative to the object's rotation. |
| ![Handle Alignment Planar](images/icons/HandleAlign_Plane.png) | **Orientation: Normal** | Special mode that aligns the handles to the exact normal direction of the selected face. |
This action is available in all [edit modes](modes.md).
> **Tip:** You can also use this action with the **P** shortcut, or from the ProBuilder menu (**Tools** > **ProBuilder** > **Interaction** > **Toggle Handle Orientation**).