Rasagar/Library/PackageCache/com.unity.render-pipelines.core/Runtime/PostProcessing/LensFlareOcclusionPermutation.cs.hlsl
2024-08-26 23:07:20 +03:00

15 lines
435 B
HLSL

//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
//
#ifndef LENSFLAREOCCLUSIONPERMUTATION_CS_HLSL
#define LENSFLAREOCCLUSIONPERMUTATION_CS_HLSL
//
// UnityEngine.Rendering.LensFlareOcclusionPermutation: static fields
//
#define LENSFLAREOCCLUSIONPERMUTATION_DEPTH (1)
#define LENSFLAREOCCLUSIONPERMUTATION_FOG_OPACITY (4)
#endif