17 lines
805 B
HLSL
17 lines
805 B
HLSL
#ifndef UNITY_DEBUG_MIPMAP_STREAMING_MACROS_INCLUDED
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#define UNITY_DEBUG_MIPMAP_STREAMING_MACROS_INCLUDED
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// Beware that this macro is used in constant buffers, so this should not change in size based on conditionals
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#define UNITY_TEXTURE_STREAMING_DEBUG_VARS \
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float4 unity_MipmapStreaming_DebugTex_ST; \
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float4 unity_MipmapStreaming_DebugTex_TexelSize; \
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float4 unity_MipmapStreaming_DebugTex_MipInfo; \
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float4 unity_MipmapStreaming_DebugTex_StreamInfo;
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// Beware that this macro is used in constant buffers, so this should not change in size based on conditionals
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#define UNITY_TEXTURE_STREAMING_DEBUG_VARS_FOR_TEX(tex) \
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float4 tex##_MipInfo; \
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float4 tex##_StreamInfo;
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#endif // UNITY_DEBUG_MIPMAP_STREAMING_MACROS_INCLUDED
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