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Reference
This section includes descriptions for properties in the High Definition Render Pipeline (HDRP).
Page | Description |
---|---|
Menu Items | Properties that HDRP adds to the Unity menu bar. |
HDRP Asset reference | Properties in the High Definition Render Pipeline Asset. |
HDRP Wizard reference | Properties in the High Definition Render Pipeline Wizard. |
Volume component reference | Properties in the Volume component. |
Frame Settings reference | Properties in the Frame Settings section of the Project Settings window. |
HDRP graphics settings window reference | Properties in the Graphics section of the Project Settings window. |
Lighting reference | Properties that belong to lights and lighting features. |
Materials and surfaces reference | Properties that belong to HDRP shaders and materials. |
Environmental effects reference | Properties that belong to sky, cloud, water, and fog features. |
Camera and scene composition reference | Properties that belong to HDRP cameras and the graphics compositor. |
Build, test, and deploy reference | Properties that you can use to troubleshoot and publish a project. |
Rendering and post-processing reference | Properties that control how HDRP renders a scene and applies post-processing |
HDRP Glossary | Definitions for HDRP-specific terminology. |