Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/fog.md
2024-08-26 23:07:20 +03:00

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Fog

Create volumetric fog that realistically simulates the interaction of lights with the fog.

Page Description
Create a global fog effect Use a Fog Volume Override to create fog across a whole scene.
Create a local fog effect Use a Local Volumetric Fog Volume to create fog in an area of a scene.
Create a Fog Volume shader Create a Fog Volume shader graph to control the shape and appearance of local volumetric fog.
Troubleshoot fog Fix some common visual artifacts that can appear when you use a fog volume.

Additional resources