Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/lit-materials.md
2024-08-26 23:07:20 +03:00

981 B

Lit materials

Lit materials in the High Definition Render Pipeline (HDPR) are realistic materials that include options for effects like subsurface scattering, iridescence, vertex or pixel displacement, and decal compatibility.

Page Description
Lit material Create a Lit material.
Layered Lit material Stack up to four materials on the same GameObject.
Lit Tessellation material Create materials that use tessellation to provide adaptive vertex density for meshes.
Layered Lit Tessellation material Stack up to four tessellated materials on the same GameObject.
Stacklit material Render materials that are more complex than Lit materials.
Terrain Lit material Create a material HDRP uses for Unity Terrain.

Additional resources