Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/motion-effects.md
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# Motion effects
Effects that simulate the effect movement has on a real-world camera.
|Page|Description |
|-|-|
|[Motion Blur](Post-Processing-Motion-Blur.md) |Simulate the blur of objects that move faster than a real-world cameras exposure time.|
|[Motion vectors](Motion-Vectors.md)|Capture the motion of GameObjects from one frame to the next.|
|[Multiframe rendering](Accumulation.md)|Use information from multiple frames to create a detailed motion blur or path tracing effect.|