Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/reference-hdrp-materials.md
2024-08-26 23:07:20 +03:00

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# HDRP material reference
Learn about the properties that affect HDRP materials.
| Page | Description |
| - | - |
|[Alpha Clipping reference](Alpha-Clipping.md)|The **Alpha Clipping** properties and options.|
|[Ambient Occlusion reference](Ambient-Occlusion.md)|The **Ambient occlusion** properties and options.|
|[Displacement Mode reference](Displacement-Mode.md)|The **Displacement Mode** properties and options.|
|[Double Sided reference](Double-Sided.md)|The **Double sided** properties and options.|
|[Geometric Specular Anti-aliasing reference](Geometric-Specular-Anti-Aliasing.md)|The **Geometric Specular AA** properties and options.|
|[Mask Map and Detail Map reference](Mask-Map-and-Detail-Map.md)|Learn how to use multiple channels in a texture.|
|[Material Type reference](Material-Type.md)|The **Material Type** properties and options.|
|[Tessellation reference](Tessellation.md)|The **Tessellation** properties and options.|
|[Surface Type reference](Surface-Type.md)|The **Surface Type** properties and options.|