18 lines
472 B
HLSL
18 lines
472 B
HLSL
//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef TONEMAPPING_CS_HLSL
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#define TONEMAPPING_CS_HLSL
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//
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// UnityEngine.Rendering.HighDefinition.TonemappingMode: static fields
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//
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#define TONEMAPPINGMODE_NONE (0)
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#define TONEMAPPINGMODE_NEUTRAL (1)
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#define TONEMAPPINGMODE_ACES (2)
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#define TONEMAPPINGMODE_CUSTOM (3)
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#define TONEMAPPINGMODE_EXTERNAL (4)
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#endif
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