Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/ShaderPass/ShaderPassPathTracing.hlsl
2024-08-26 23:07:20 +03:00

8 lines
433 B
HLSL

#ifdef SENSORSDK_ENABLE_LIDAR
// Custom Lidar integrator, implemented in the SensorSDK package
#include "Packages/com.unity.sensorsdk/Runtime/Sensors/PathTracing/SensorIntegrator.hlsl"
#else
// Regular path tracing, using a forward integrator with multiple importance sampling
#include "Packages/com.unity.render-pipelines.high-definition/Runtime/RenderPipeline/PathTracing/Shaders/PathTracingIntegrator.hlsl"
#endif