120 lines
4.8 KiB
C#
120 lines
4.8 KiB
C#
using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.Rendering;
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using UnityEngine.Rendering.Universal;
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namespace UnityEditor.Rendering.Universal.Test
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{
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interface IGlobalSettingsMigrationTestCaseBase
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{
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void SetUp(UniversalRenderPipelineGlobalSettings globalSettingsAsset, UniversalRenderPipelineAsset renderPipelineAsset);
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void TearDown(UniversalRenderPipelineGlobalSettings globalSettingsAsset, UniversalRenderPipelineAsset renderPipelineAsset)
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{
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}
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}
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interface IGlobalSettingsMigrationTestCase: IGlobalSettingsMigrationTestCaseBase
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{
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bool IsMigrationCorrect(out string message);
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}
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interface IRenderPipelineGraphicsSettingsTestCase<TRenderPipelineGraphicsSettings> : IGlobalSettingsMigrationTestCaseBase
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where TRenderPipelineGraphicsSettings : class, IRenderPipelineGraphicsSettings
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{
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bool IsMigrationCorrect(TRenderPipelineGraphicsSettings settings, out string message);
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}
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abstract class GlobalSettingsMigrationTestBase
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{
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protected UniversalRenderPipelineGlobalSettings m_Instance;
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protected UniversalRenderPipelineGlobalSettings m_OldInstance;
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protected UniversalRenderPipelineAsset m_Asset;
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[OneTimeSetUp]
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public void OneTimeSetup()
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{
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if (GraphicsSettings.currentRenderPipeline is not UniversalRenderPipelineAsset rpAsset)
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{
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Assert.Ignore($"This test will be only executed when URP is the current pipeline");
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return;
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}
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m_Asset = rpAsset;
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m_OldInstance = EditorGraphicsSettings.GetRenderPipelineGlobalSettingsAsset<UniversalRenderPipeline>() as UniversalRenderPipelineGlobalSettings;
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m_Instance = ScriptableObject.CreateInstance<UniversalRenderPipelineGlobalSettings>();
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m_Instance.name = $"{typeof(GlobalSettingsMigrationTestBase).Name}";
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EditorGraphicsSettings.SetRenderPipelineGlobalSettingsAsset<UniversalRenderPipeline>(m_Instance);
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string assetPath = $"Assets/URP/MigrationTests/{m_Instance.name}.asset";
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CoreUtils.EnsureFolderTreeInAssetFilePath(assetPath);
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AssetDatabase.CreateAsset(m_Instance, assetPath);
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AssetDatabase.SaveAssets();
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}
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[OneTimeTearDown]
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public void OneTimeTearDown()
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{
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EditorGraphicsSettings.SetRenderPipelineGlobalSettingsAsset<UniversalRenderPipeline>(m_OldInstance);
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if (m_Instance != null)
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{
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string assetPath = AssetDatabase.GetAssetPath(m_Instance);
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AssetDatabase.DeleteAsset(assetPath);
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}
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}
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}
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abstract class GlobalSettingsMigrationTest : GlobalSettingsMigrationTestBase
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{
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protected void DoTest(IGlobalSettingsMigrationTestCase testCase)
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{
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Assert.IsNotNull(testCase);
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testCase.SetUp(m_Instance, m_Asset);
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UniversalRenderPipelineGlobalSettings.UpgradeAsset(m_Instance.GetInstanceID());
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bool migrationIsPerformed = m_Instance.m_AssetVersion == UniversalRenderPipelineGlobalSettings.k_LastVersion;
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bool migrationIsCorrect = false;
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string errorMessage = string.Empty;
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if (migrationIsPerformed)
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{
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migrationIsCorrect = testCase.IsMigrationCorrect(out errorMessage);
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}
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testCase.TearDown(m_Instance, m_Asset);
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Assert.IsTrue(migrationIsPerformed, "Unable to perform the migration");
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Assert.IsTrue(migrationIsCorrect, errorMessage);
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}
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}
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abstract class RenderPipelineGraphicsSettingsMigrationTestBase<TRenderPipelineGraphicsSettings> : GlobalSettingsMigrationTestBase
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where TRenderPipelineGraphicsSettings : class, IRenderPipelineGraphicsSettings
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{
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protected void DoTest(IRenderPipelineGraphicsSettingsTestCase<TRenderPipelineGraphicsSettings> testCase)
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{
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Assert.IsNotNull(testCase);
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m_Instance.name = $"{typeof(TRenderPipelineGraphicsSettings).Name}";
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testCase.SetUp(m_Instance, m_Asset);
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UniversalRenderPipelineGlobalSettings.UpgradeAsset(m_Instance.GetInstanceID());
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bool migrationIsPerformed = m_Instance.m_AssetVersion == UniversalRenderPipelineGlobalSettings.k_LastVersion;
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bool migrationIsCorrect = false;
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string errorMessage = string.Empty;
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if (migrationIsPerformed)
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{
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migrationIsCorrect = testCase.IsMigrationCorrect(
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GraphicsSettings.GetRenderPipelineSettings<TRenderPipelineGraphicsSettings>(),
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out errorMessage);
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}
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testCase.TearDown(m_Instance, m_Asset);
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Assert.IsTrue(migrationIsPerformed, "Unable to perform the migration");
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Assert.IsTrue(migrationIsCorrect, errorMessage);
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}
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}
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}
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