73 lines
2.5 KiB
C#
73 lines
2.5 KiB
C#
using System.Linq;
|
|
using UnityEngine;
|
|
using UnityEditor.Graphing;
|
|
using UnityEditor.ShaderGraph.Drawing.Controls;
|
|
using UnityEditor.ShaderGraph.Internal;
|
|
|
|
namespace UnityEditor.ShaderGraph
|
|
{
|
|
internal struct RGBANodeOutput
|
|
{
|
|
const string kRGBAName = "RGBA";
|
|
const string kRName = "R";
|
|
const string kGName = "G";
|
|
const string kBName = "B";
|
|
const string kAName = "A";
|
|
|
|
public int rgbaOutput;
|
|
public int rOutput;
|
|
public int gOutput;
|
|
public int bOutput;
|
|
public int aOutput;
|
|
|
|
public MaterialSlot rgba;
|
|
public MaterialSlot r;
|
|
public MaterialSlot g;
|
|
public MaterialSlot b;
|
|
public MaterialSlot a;
|
|
|
|
public ShaderStageCapability capabilities;
|
|
|
|
public static RGBANodeOutput NewDefault()
|
|
{
|
|
return new RGBANodeOutput()
|
|
{
|
|
rgba = null,
|
|
r = null,
|
|
g = null,
|
|
b = null,
|
|
a = null,
|
|
capabilities = ShaderStageCapability.None
|
|
};
|
|
}
|
|
|
|
public void CreateNodes(AbstractMaterialNode node, ShaderStageCapability newCapabilities, int rgbaSlot, int rSlot, int gSlot, int bSlot, int aSlot)
|
|
{
|
|
capabilities = newCapabilities;
|
|
rgbaOutput = rgbaSlot;
|
|
rOutput = rSlot;
|
|
gOutput = gSlot;
|
|
bOutput = bSlot;
|
|
aOutput = aSlot;
|
|
rgba = node.AddSlot(new Vector4MaterialSlot(rgbaOutput, kRGBAName, kRGBAName, SlotType.Output, Vector4.zero, capabilities));
|
|
r = node.AddSlot(new Vector1MaterialSlot(rOutput, kRName, kRName, SlotType.Output, 0.0f, capabilities));
|
|
g = node.AddSlot(new Vector1MaterialSlot(gOutput, kGName, kGName, SlotType.Output, 0.0f, capabilities));
|
|
b = node.AddSlot(new Vector1MaterialSlot(bOutput, kBName, kBName, SlotType.Output, 0.0f, capabilities));
|
|
a = node.AddSlot(new Vector1MaterialSlot(aOutput, kAName, kAName, SlotType.Output, 0.0f, capabilities));
|
|
}
|
|
|
|
public void SetCapabilities(ShaderStageCapability newCapabilities)
|
|
{
|
|
if (newCapabilities == capabilities)
|
|
return;
|
|
|
|
capabilities = newCapabilities;
|
|
rgba.stageCapability = capabilities;
|
|
r.stageCapability = capabilities;
|
|
g.stageCapability = capabilities;
|
|
b.stageCapability = capabilities;
|
|
a.stageCapability = capabilities;
|
|
}
|
|
}
|
|
}
|