38 lines
1.0 KiB
C#
38 lines
1.0 KiB
C#
using System;
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using NUnit.Framework;
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using NUnit.Framework.Interfaces;
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using NUnit.Framework.Internal;
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namespace Unity.PerformanceTesting
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{
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/// <summary>
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/// Test attribute to specify test version.
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/// </summary>
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[AttributeUsage(AttributeTargets.Method | AttributeTargets.Class)]
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public class VersionAttribute : NUnitAttribute, IApplyToTest
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{
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/// <summary>
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/// Test version.
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/// </summary>
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public string Version { get; }
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/// <summary>
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/// Adds attribute to specify test version.
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/// </summary>
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/// <param name="version">Version of the test.</param>
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public VersionAttribute(string version)
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{
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Version = version;
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}
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/// <summary>
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/// Used by NUnit to apply version to properties.
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/// </summary>
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/// <param name="test">An NUnit test to apply the version property to.</param>
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public void ApplyToTest(Test test)
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{
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test.Properties.Add("Version", this);
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}
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}
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}
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