forked from BilalY/Rasagar
21 lines
543 B
C#
21 lines
543 B
C#
|
using System.Runtime.InteropServices;
|
||
|
|
||
|
namespace Unity.Collections
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Declares a union object where all members start at the same location in memory.
|
||
|
/// Allows for retrieving the bits for i.e. the floatValue.
|
||
|
/// </summary>
|
||
|
[StructLayout(LayoutKind.Explicit)]
|
||
|
internal struct UIntFloat
|
||
|
{
|
||
|
[FieldOffset(0)] public float floatValue;
|
||
|
|
||
|
[FieldOffset(0)] public uint intValue;
|
||
|
|
||
|
[FieldOffset(0)] public double doubleValue;
|
||
|
|
||
|
[FieldOffset(0)] public ulong longValue;
|
||
|
}
|
||
|
}
|