forked from BilalY/Rasagar
13 lines
1.3 KiB
Markdown
13 lines
1.3 KiB
Markdown
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# Work with FBX Prefab Variants
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Easily convert GameObjects and Prefab assets to Prefab Variants based on FBX files to enable a convenient FBX model workflow between Unity and your 3D modeling application.
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| Section | Description |
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| :--- | :--- |
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| [FBX files and Prefab Variants](prefab-variants-concepts.md) | Review Unity core concepts about FBX files, Model Prefabs, and Prefab Variants. |
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| [FBX Prefab Variant workflow](prefab-variants-workflow.md) | Learn about the benefits and limitations of using Prefab Variants based on FBX files. |
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| [Convert a GameObject to an FBX Prefab Variant](prefab-variants-convert-gameobject.md) | Convert a GameObject and its children to a Prefab Variant based on an FBX model. |
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| [Convert a Prefab asset to an FBX Prefab Variant](prefab-variants-convert-prefab-asset.md) | Convert a Prefab asset file to a Prefab Variant based on an FBX model. |
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| [Create a Prefab Variant based on an existing FBX model](prefab-variants-create-from-model-prefab.md) | Create a Prefab Variant based on an existing FBX Model Prefab without having to perform FBX re-export. |
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| [Convert Options window](ref-convert-options.md) | Get the description of all settings available in the Convert Options window that displays when you perform a conversion to an FBX Prefab Variant. |
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