Rasagar/Library/PackageCache/com.unity.probuilder/Documentation~/Vert_SetPivot.md

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2024-08-26 13:07:20 -07:00
# ![Set Pivot icon](images/icons/SetPivot.png) Set Pivot (Vertices)
Use the __Set Pivot__ action to move the pivot point of this Mesh to the average center of the selected vertices.
> **Tip:** You can also launch this action with the **Ctrl/Cmd+J** shortcut, or from the ProBuilder menu (**Tools** > **ProBuilder** > **Geometry** > **Set Pivot**).
![Centering the pivot on selected Vertex points](images/Vert_SetPivot.png)
In this example:
* **Left panel**: The pivot point of the log is at the end corner of the cylinder.
* **Middle panel**: The vertices on the end are selected, so the **Set Pivot** action changes the pivot to the center of those end vertices.
* **Right panel**: The pivot point is now in the center of the cylinder end, even when in Object editing mode.