Rasagar/Library/PackageCache/com.unity.terrain-tools/package.json

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{
"name": "com.unity.terrain-tools",
"displayName": "Terrain Tools",
"version": "5.1.0",
"unity": "2023.1",
"unityRelease": "0a25",
"description": "The Terrain Tools package adds additional Terrain sculpting brushes and tools to Unity. This add-on toolset is suitable if you require more control over the appearance of your Terrain, and want to streamline Terrain workflows. Its also useful when you want to make more complex-looking Terrain, or author Terrain Texture data in external digital content creation tools.",
"dependencies": {
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0"
},
"keywords": [
"Terrain",
"Brush",
"Toolbox",
"Mask",
"Filter",
"Noise"
],
"_upm": {
"changelog": "### Changed:\n- Documentation updates for filterstacks, creating custom tools, brush controls, and brush mask filters\n- Reverted some breaking API changes to OnInspector and OnToolSettings\n\n## Added:\n- HasBrushAttribute properties in example code\n\n## Fixed:\n- Memory leak on CondensedSlider"
},
"upmCi": {
"footprint": "649245526d5e130c6c377ca4ffe618b9626dc9b5"
},
"documentationUrl": "https://docs.unity3d.com/Packages/com.unity.terrain-tools@5.1/manual/index.html",
"repository": {
"url": "https://github.com/Unity-Technologies/TerrainTools.git",
"type": "git",
"revision": "cf308d1839c90e92f613ab06cebfb2ebee581553"
},
"_fingerprint": "69763fd5d928a83e52365b8a4ae60ec99e1c1d71"
}