forked from BilalY/Rasagar
12 lines
591 B
Markdown
12 lines
591 B
Markdown
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# System Seed
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Menu Path : **Operator > BuiltIn > System Seed**
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The **System Seed** Operator outputs the internal Visual Effect system seed. The Visual Effect Graph uses this value to initialize a random number generator per component. The system seed is generally constant but it can regenerate, if you enable **Reseed on Play** in the Visual Effect component, when a new play event triggers.
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## Operator properties
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| **Output** | **Type** | **Description** |
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| -------------- | -------- | ------------------------ |
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| **systemSeed** | uint | The current system seed. |
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