Rasagar/Assets/ProceduralTerrainPainter/_Demo/Layers/Snow.terrainlayer

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2024-08-26 13:07:20 -07:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Snow
m_DiffuseTexture: {fileID: 2800000, guid: 4b17739d8bfd9e149b62d2c1e454e558, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: 55e05f56a6aa4804ea4a76b5b7b35fd1, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 2, y: 2}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 1, g: 1, b: 1, a: 0}
m_Metallic: 0
m_Smoothness: 0
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}