forked from BilalY/Rasagar
102 lines
2.6 KiB
C#
102 lines
2.6 KiB
C#
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#if UNITY_EDITOR || FBXSDK_RUNTIME
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//------------------------------------------------------------------------------
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// <auto-generated />
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//
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// This file was automatically generated by SWIG (http://www.swig.org).
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// Version 3.0.12
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//
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// Do not make changes to this file unless you know what you are doing--modify
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// the SWIG interface file instead.
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//------------------------------------------------------------------------------
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namespace Autodesk.Fbx {
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public static class FbxAnimCurveDef {
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// virtual void Dispose() { }
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public static float sDEFAULT_WEIGHT {
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get {
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float ret = NativeMethods.FbxAnimCurveDef_sDEFAULT_WEIGHT_get();
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return ret;
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}
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}
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public static float sMIN_WEIGHT {
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get {
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float ret = NativeMethods.FbxAnimCurveDef_sMIN_WEIGHT_get();
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return ret;
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}
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}
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public static float sMAX_WEIGHT {
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get {
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float ret = NativeMethods.FbxAnimCurveDef_sMAX_WEIGHT_get();
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return ret;
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}
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}
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public static float sDEFAULT_VELOCITY {
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get {
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float ret = NativeMethods.FbxAnimCurveDef_sDEFAULT_VELOCITY_get();
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return ret;
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}
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}
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public enum ETangentMode {
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eTangentAuto = 0x00000100,
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eTangentTCB = 0x00000200,
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eTangentUser = 0x00000400,
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eTangentGenericBreak = 0x00000800,
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eTangentBreak = eTangentGenericBreak|eTangentUser,
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eTangentAutoBreak = eTangentGenericBreak|eTangentAuto,
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eTangentGenericClamp = 0x00001000,
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eTangentGenericTimeIndependent = 0x00002000,
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eTangentGenericClampProgressive = 0x00004000|eTangentGenericTimeIndependent
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}
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public enum EInterpolationType {
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eInterpolationConstant = 0x00000002,
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eInterpolationLinear = 0x00000004,
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eInterpolationCubic = 0x00000008
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}
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public enum EWeightedMode {
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eWeightedNone = 0x00000000,
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eWeightedRight = 0x01000000,
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eWeightedNextLeft = 0x02000000,
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eWeightedAll = eWeightedRight|eWeightedNextLeft
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}
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public enum EVelocityMode {
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eVelocityNone = 0x00000000,
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eVelocityRight = 0x10000000,
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eVelocityNextLeft = 0x20000000,
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eVelocityAll = eVelocityRight|eVelocityNextLeft
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}
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public enum ETangentVisibility {
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eTangentShowNone = 0x00000000,
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eTangentShowLeft = 0x00100000,
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eTangentShowRight = 0x00200000,
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eTangentShowBoth = eTangentShowLeft|eTangentShowRight
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}
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public enum EDataIndex {
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eRightSlope = 0,
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eNextLeftSlope = 1,
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eWeights = 2,
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eRightWeight = 2,
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eNextLeftWeight = 3,
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eVelocity = 4,
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eRightVelocity = 4,
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eNextLeftVelocity = 5,
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eTCBTension = 0,
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eTCBContinuity = 1,
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eTCBBias = 2
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}
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}
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}
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#endif // UNITY_EDITOR || FBXSDK_RUNTIME
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