Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Documentation~/Operator-Acos.md

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# Acos
Menu Path : **Operator > Math > Trigonometry > Acos**
The **Acos** Operator calculates the [arccosine](https://docs.unity3d.com/ScriptReference/Mathf.Acos.html) of the input. This Operator is the inverse of the [Cosine Operator](Operator-Cosine.md). The result is in radians.
This Operator accepts input values of various types. For the list of types this Operator can use, see [Available Types](#available-types).
## Operator properties
| **Property** | **Type** | **Description** |
| ------------ | --------------------------------------- | ------------------------------------------------------------ |
| **X** | [Configurable](#operator-configuration) | The value this Operator calculates the arccosine of. |
| **Out** | Dependent | The arccosine of the input.<br/>The **Type** changes to match the type of **X**. |
## Operator configuration
To view the Operator's configuration, click the **cog** icon in the Operator's header. Use the drop-down to select the type for the **X** port. For the list of types this property supports, see [Available types](#available-types).
### Available types
You can use the following types for your **input** ports:
- **float**
- **Vector**
- **Vector2**
- **Vector3**
- **Vector4**
- **Position**
- **Direction**