Rasagar/Library/PackageCache/com.unity.visualeffectgraph/Documentation~/Operator-Transform(Position).md

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2024-08-26 13:07:20 -07:00
# Transform (Position)
Menu Path : **Operator > Math > Geometry > Transform (Position)**
The **Transform (Position)** Operator applies a transformation to a position to offset, rotate, or scale it.
For example, this is useful if you want to spawn particles in a circle and then rotate the circle:
![](Images/Operator-Transform(Position)Example.png)
## Operator properties
| **Input** | **Type** | **Description** |
| ------------- | --------- | ---------------------------------------------------- |
| **Transform** | Transform | The Transform this Operator applies to the Position. |
| **Position** | Position | The Position this Operator transforms. |
| **Output** | **Type** | **Description** |
| ---------- | -------- | --------------------------------------- |
| **pos** | Position | The result of the transformed Position. |