forked from BilalY/Rasagar
28 lines
593 B
C#
28 lines
593 B
C#
|
using System;
|
||
|
|
||
|
namespace Unity.VisualScripting
|
||
|
{
|
||
|
public abstract class ValuePortDefinition : UnitPortDefinition, IUnitValuePortDefinition
|
||
|
{
|
||
|
// For the virtual inheritors
|
||
|
[SerializeAs(nameof(_type))]
|
||
|
private Type _type { get; set; }
|
||
|
|
||
|
[Inspectable]
|
||
|
[DoNotSerialize]
|
||
|
public virtual Type type
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
return _type;
|
||
|
}
|
||
|
set
|
||
|
{
|
||
|
_type = value;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
public override bool isValid => base.isValid && type != null;
|
||
|
}
|
||
|
}
|