forked from BilalY/Rasagar
31 lines
755 B
C#
31 lines
755 B
C#
|
using UnityEngine;
|
|||
|
using System;
|
|||
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
|
|||
|
namespace TMPro
|
|||
|
{
|
|||
|
|
|||
|
// Class which contains the Sprite Info for each sprite contained in the sprite asset.
|
|||
|
[Serializable]
|
|||
|
public class TMP_Sprite : TMP_TextElement_Legacy
|
|||
|
{
|
|||
|
//public int fileID;
|
|||
|
//public int id;
|
|||
|
public string name;
|
|||
|
public int hashCode;
|
|||
|
public int unicode;
|
|||
|
//public float x;
|
|||
|
//public float y;
|
|||
|
//public float width;
|
|||
|
//public float height;
|
|||
|
public Vector2 pivot;
|
|||
|
//public float xOffset; // Pivot X
|
|||
|
//public float yOffset; // Pivot Y
|
|||
|
//public float xAdvance;
|
|||
|
//public float scale;
|
|||
|
|
|||
|
public Sprite sprite;
|
|||
|
}
|
|||
|
}
|