Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/surface-options/exclude-from-taau.md

12 lines
526 B
Markdown
Raw Normal View History

2024-08-26 13:07:20 -07:00
<tr>
<td>- <strong>Exclude from Temporal Upscaling and Anti Aliasing</strong></td>
<td></td>
<td></td>
<td>
Indicates whether the render pipeline excludes this surface from any temporal upscalers (TU) and temporal anti-aliasing (AA). This is useful when the surface looks blurry when TAA or any Temporal Upscaler is enabled and especially useful for animated textures (such as video player in a surface).
This setting only works for Transparent surfaces due to the fact that there are no more stencil bits open.
</td>
</tr>