Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/surface-options/receive-ssr-transparent.md

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2024-08-26 13:07:20 -07:00
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<td>Receive SSR Transparent</td>
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<td>Indicates whether HDRP includes this material when it processes the screen space reflection pass.<br>This property only appears if you set Surface Type to Transparent.</td>
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