Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/surface-options/use-profile-ior.md

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2024-08-26 13:07:20 -07:00
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<td><strong>Use IOR From Diffusion Profile</strong></td>
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<td>Indicates whether the Material computes the fresnel color from the IOR of the diffusion profile, or using the <strong>Dielectric IOR</strong> set in the graph output. This is only available if <strong>Subsurface Scattering</strong> or <strong>Transmission</strong> is enabled.</td>
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