forked from BilalY/Rasagar
11 lines
624 B
Markdown
11 lines
624 B
Markdown
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# Understand sky
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You can create the following types of sky if your project use the High Definition Render Pipeline (HDRP):
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- [Physically based sky](create-a-physically-based-sky.md)
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- [High dynamic range imaging (HDRI) sky](create-an-hdri-sky.md), which is a simple sky that uses a cubemap texture.
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- [Gradient sky](create-a-gradient-sky.md), which is a simple sky where HDRP interpolates between three colors.
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- [Custom sky effects](create-a-custom-sky.md)
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Use a [Visual Environment Volume Override](visual-environment-volume-override-reference.md) to change the type of sky HDRP uses, and configure the sky and clouds.
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