Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/realtime-shadows.md

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2024-08-26 13:07:20 -07:00
# Realtime shadows
Create and control shadows that HDRP updates at runtime.
| Page | Description |
|-|-|
|[Set a shadow update mode](shadow-update-mode.md)|Control when HDRP updates shadow maps.|
|[Use shadowmasks](Lighting-Mode-Shadowmask.md)|Combine baked and real-time shadows at runtime and render shadows in the far distance.|
|[Use ray-traced shadows](Ray-Traced-Shadows.md)|Use shadows that HDRP traces with individual rays.|