Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/Custom-Pass-Creating.md

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2024-08-26 13:07:20 -07:00
# Create a custom pass
Create a custom pass to control how Unity renders GameObjects in a scene. You can create a custom pass in multiple ways.
| Page | Description |
|-|-|
|[Create a Custom Pass GameObject](custom-pass-create-gameobject.md)|Add a Custom Pass Volume component to your scene.|
|[Create a Custom Pass in a C# script](Custom-Pass-Scripting.md)|Use the Custom Pass API to create a custom pass effect.|