forked from BilalY/Rasagar
11 lines
672 B
Markdown
11 lines
672 B
Markdown
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# Decals
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Decals are materials that decorate the surface of other materials. They are most commonly used for effects like paint splatters and stickers.
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|Page|Description|
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|[Understand decals](understand-decals.md)|Learn about decals, decal meshes and the Decal Projector.|
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|[Create a decal material](create-a-decal-material.md)|Create a Decal shader material or a Decal Shader Graph.|
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|[Use decals](use-decals.md)|Enable and use Decal Layers, and use additive normal blending to blend decal normals with the normals of a GameObject.|
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|[Create decals at runtime](create-decals-at-runtime.md)|Use a script to instantiate a new `DecalProjector` object from a Prefab.|
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