Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Editor/Lighting/Reflection/CameraSettingsUI.Drawers.cs

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C#
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2024-08-26 13:07:20 -07:00
using UnityEngine;
using UnityEngine.Rendering.HighDefinition;
using static UnityEditor.Rendering.HighDefinition.HDEditorUtils;
namespace UnityEditor.Rendering.HighDefinition
{
//Currently for Reflection Probes
class CameraSettingsUI
{
static class Styles
{
public static readonly GUIContent bufferClearColorMode = EditorGUIUtility.TrTextContent("Clear Mode");
public static readonly GUIContent bufferClearBackgroundColorHDR = EditorGUIUtility.TrTextContent("Background Color");
public static readonly GUIContent bufferClearClearDepth = EditorGUIUtility.TrTextContent("Clear Depth");
public static readonly GUIContent volumesLayerMask = EditorGUIUtility.TrTextContent("Volume Layer Mask");
public static readonly GUIContent volumesAnchorOverride = EditorGUIUtility.TrTextContent("Volume Anchor Override");
public static readonly GUIContent cullingUseOcclusionCulling = EditorGUIUtility.TrTextContent("Occlusion Culling");
public static readonly GUIContent cullingCullingMask = EditorGUIUtility.TrTextContent("Culling Mask");
public static readonly GUIContent cullingInvertFaceCulling = EditorGUIUtility.TrTextContent("Invert Backface Culling");
public static readonly GUIContent frustumAspect = EditorGUIUtility.TrTextContent("Aspect");
public static readonly GUIContent frustumFieldOfView = EditorGUIUtility.TrTextContent("Field Of View");
public static readonly GUIContent clippingPlanesLabel = EditorGUIUtility.TrTextContent("Clipping Planes");
public static readonly GUIContent[] clippingPlanes = new[]
{
EditorGUIUtility.TrTextContent("Near"),
EditorGUIUtility.TrTextContent("Far"),
};
public static readonly GUIContent frustumFarClipPlane = EditorGUIUtility.TrTextContent("Far Clip Plane"); //alone version
public static readonly GUIContent frustumNearClipPlane = EditorGUIUtility.TrTextContent("Near Clip Plane"); //alone version
public static readonly GUIContent flipYMode = EditorGUIUtility.TrTextContent("Flip Y");
public static readonly GUIContent probeLayerMask = EditorGUIUtility.TrTextContent("Probe Layer Mask");
public static readonly GUIContent customRenderingSettings = EditorGUIUtility.TrTextContent("Custom Frame Settings");
}
public static void Draw(
SerializedCameraSettings serialized, Editor owner,
CameraSettingsOverride displayedFields
)
{
const CameraSettingsFields bufferFields = CameraSettingsFields.bufferClearBackgroundColorHDR
| CameraSettingsFields.bufferClearClearDepth
| CameraSettingsFields.bufferClearColorMode;
const CameraSettingsFields volumesFields = CameraSettingsFields.volumesAnchorOverride
| CameraSettingsFields.volumesLayerMask;
const CameraSettingsFields cullingFields = CameraSettingsFields.cullingCullingMask
| CameraSettingsFields.cullingInvertFaceCulling
| CameraSettingsFields.cullingUseOcclusionCulling;
const CameraSettingsFields frustumFields = CameraSettingsFields.frustumAspect
| CameraSettingsFields.frustumFarClipPlane
| CameraSettingsFields.frustumMode
| CameraSettingsFields.frustumNearClipPlane
| CameraSettingsFields.frustumProjectionMatrix
| CameraSettingsFields.frustumFieldOfView;
const CameraSettingsFields frustumFarOrNearPlane = CameraSettingsFields.frustumFarClipPlane
| CameraSettingsFields.frustumNearClipPlane;
if ((displayedFields.camera & bufferFields) != 0)
{
PropertyFieldWithoutToggle(CameraSettingsFields.bufferClearColorMode, serialized.bufferClearColorMode, Styles.bufferClearColorMode, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.bufferClearBackgroundColorHDR, serialized.bufferClearBackgroundColorHDR, Styles.bufferClearBackgroundColorHDR, displayedFields.camera);
EditorGUILayout.Space();
}
if ((displayedFields.camera & volumesFields) != 0)
{
PropertyFieldWithoutToggle(CameraSettingsFields.volumesLayerMask, serialized.volumesLayerMask, Styles.volumesLayerMask, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.volumesAnchorOverride, serialized.volumesAnchorOverride, Styles.volumesAnchorOverride, displayedFields.camera);
EditorGUILayout.Space();
}
if ((displayedFields.camera & cullingFields) != 0)
{
PropertyFieldWithoutToggle(CameraSettingsFields.cullingUseOcclusionCulling, serialized.cullingUseOcclusionCulling, Styles.cullingUseOcclusionCulling, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.cullingCullingMask, serialized.cullingCullingMask, Styles.cullingCullingMask, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.cullingInvertFaceCulling, serialized.cullingInvertFaceCulling, Styles.cullingInvertFaceCulling, displayedFields.camera);
EditorGUILayout.Space();
}
if ((displayedFields.camera & frustumFields) != 0)
{
PropertyFieldWithoutToggle(CameraSettingsFields.frustumAspect, serialized.frustumAspect, Styles.frustumAspect, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.frustumFieldOfView, serialized.frustumFieldOfView, Styles.frustumFieldOfView, displayedFields.camera);
var areBothDisplayed = displayedFields.camera.HasFlag(frustumFarOrNearPlane);
if (areBothDisplayed)
{
CoreEditorUtils.DrawMultipleFields(
Styles.clippingPlanesLabel,
new[] { serialized.frustumNearClipPlane, serialized.frustumFarClipPlane },
Styles.clippingPlanes);
}
else
{
PropertyFieldWithoutToggle(CameraSettingsFields.frustumFarClipPlane, serialized.frustumFarClipPlane, Styles.frustumFarClipPlane, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.frustumNearClipPlane, serialized.frustumNearClipPlane, Styles.frustumNearClipPlane, displayedFields.camera);
}
// Enforce valid value range
serialized.frustumNearClipPlane.floatValue = Mathf.Max(CameraSettings.Frustum.MinNearClipPlane, serialized.frustumNearClipPlane.floatValue);
serialized.frustumFarClipPlane.floatValue = Mathf.Max(serialized.frustumNearClipPlane.floatValue + CameraSettings.Frustum.MinFarClipPlane, serialized.frustumFarClipPlane.floatValue);
EditorGUILayout.Space();
}
PropertyFieldWithoutToggle(CameraSettingsFields.flipYMode, serialized.flipYMode, Styles.flipYMode, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.probeLayerMask, serialized.probeLayerMask, Styles.probeLayerMask, displayedFields.camera);
PropertyFieldWithoutToggle(CameraSettingsFields.customRenderingSettings, serialized.customRenderingSettings, Styles.customRenderingSettings, displayedFields.camera);
if ((displayedFields.camera & CameraSettingsFields.frameSettings) != 0)
{
//Warning, fullscreenPassThrough have been removed from RenderingPath enum
//and replaced with a toggle on the camera. If this script aim to be used
//on camera too, add it here.
if (serialized.customRenderingSettings.boolValue)
{
--EditorGUI.indentLevel; //fix alignment issue for Planar Reflection and Reflection probe's FrameSettings
// TODO: place it in static cache
var drawer = FrameSettingsUI.Inspector(true);
drawer.Draw(serialized.frameSettings, owner);
++EditorGUI.indentLevel;
}
}
}
}
}