forked from BilalY/Rasagar
22 lines
705 B
HLSL
22 lines
705 B
HLSL
|
//
|
||
|
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
|
||
|
//
|
||
|
|
||
|
#ifndef INSTANCEOCCLUSIONCULLERSHADERVARIABLES_CS_HLSL
|
||
|
#define INSTANCEOCCLUSIONCULLERSHADERVARIABLES_CS_HLSL
|
||
|
// Generated from UnityEngine.Rendering.InstanceOcclusionCullerShaderVariables
|
||
|
// PackingRules = Exact
|
||
|
CBUFFER_START(InstanceOcclusionCullerShaderVariables)
|
||
|
uint _DrawInfoAllocIndex;
|
||
|
uint _DrawInfoCount;
|
||
|
uint _InstanceInfoAllocIndex;
|
||
|
uint _InstanceInfoCount;
|
||
|
int _BoundingSphereInstanceDataAddress;
|
||
|
int _DebugCounterIndex;
|
||
|
int _InstanceMultiplierShift;
|
||
|
int _InstanceOcclusionCullerPad0;
|
||
|
CBUFFER_END
|
||
|
|
||
|
|
||
|
#endif
|