Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/autodesk-interactive/metallic.md

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2024-08-26 13:07:20 -07:00
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<td><strong>Metallic</strong></td>
<td>Determines how metal-like the surface is.<br/>If you enable <strong>UseMetallicMap</strong>, HDRP ignores this property.</td>
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