Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/autodesk-interactive/uv-offset.md

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2024-08-26 13:07:20 -07:00
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<td><strong>UVOffset</strong></td>
<td>The <strong>X</strong> and <strong>Y</strong> UV offset for all the textures on this material. HDRP uses the <strong>X</strong> and <strong>Y</strong> values to offset these textures across the materials surface, in object space.</td>
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