forked from BilalY/Rasagar
5 lines
298 B
Markdown
5 lines
298 B
Markdown
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<tr>
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<td><strong>- Offset</strong></td>
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<td>The per-axis offset for the <strong>Emission Map</strong> UV. HDRP uses the <strong>X</strong> and <strong>Y</strong> values to offset the Texture assigned to the <strong>Emission Map</strong> across the Material’s surface, in object space.</td>
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