Rasagar/Library/PackageCache/com.unity.render-pipelines.high-definition/Documentation~/snippets/shader-properties/emission-inputs/exposure-weight.md

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2024-08-26 13:07:20 -07:00
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<td><strong>Exposure Weight</strong></td>
<td>The amount the exposure has on the emission power. For example, if you create a neon tube, you would want to apply the emissive glow effect at every exposure.</td>
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